]> git.jsancho.org Git - lugaru.git/history - Source/GameTick.cpp
MAJOR cleanup
[lugaru.git] / Source / GameTick.cpp
2011-05-04 sf17kMAJOR cleanup
2011-05-02 Alexander MonakovSet swap interval via SDL, enable by default
2011-01-07 Alexander MonakovRemove terraindetail (== 1 anyway)
2011-01-07 Alexander MonakovMap loading cleanup
2011-01-07 Alexander MonakovMinor Loadlevel cleanup
2011-01-07 Alexander MonakovMinor SkyBox cleanup
2011-01-03 Alexander MonakovMove dialogue stuff to Game.{cpp,h}
2011-01-03 Alexander MonakovSimplify dialogue handling
2011-01-03 Alexander MonakovRemove some extra declarations of "channels"
2011-01-03 Alexander MonakovIntroduce pause_sound
2011-01-03 Alexander MonakovIntroduce resume_stream
2011-01-03 Alexander MonakovMore PlayStreamEx eradication
2011-01-03 Alexander MonakovMore PlaySoundEx eradication
2011-01-01 Alexander MonakovSimplify DoMipmaps
2010-12-29 Alexander MonakovCleanup sound emission
2010-12-26 Alexander MonakovBonus Score deduplication
2010-12-26 Alexander MonakovConsolidate bonus externs
2010-12-22 Alexander MonakovMove stats vars and award computation to Awards.cpp
2010-12-22 Alexander MonakovMove some global vars from Globals.cpp, add decls to...
2010-12-18 Alexander MonakovFix a regression that challenge screen is not shown
2010-12-18 Alexander MonakovUnify strms and samps
2010-12-17 Alexander MonakovDrop remains of Sample_load
2010-12-17 Alexander MonakovDrop MinMaxDistance
2010-12-12 Alexander MonakovCleanup sound loading
2010-06-06 Alexander MonakovCleanup animation loading
2010-06-06 Alexander MonakovMove declaration of animation array into Animation.h
2010-06-06 Alexander MonakovMake animation types an enum, move to a separate file
2010-06-06 Alexander MonakovMerge
2010-06-06 Côme BERNIGAUDremoving unused mainmenu values (11, 13 and 17)
2010-06-06 Alexander MonakovMerge
2010-06-06 Alexander MonakovRemove commented out code
2010-06-06 Alexander MonakovMerge
2010-06-06 Côme BERNIGAUDcleaning up again.
2010-06-06 Côme BERNIGAUDAdding back Settings files. (sorry about that).
2010-06-06 Côme BERNIGAUDjust some clean up.
2010-06-05 Côme BERNIGAUDVarious SDL input and Game::* cleanups
2010-06-05 Côme BERNIGAUDMove player account handling into separate class
2010-06-05 Côme BERNIGAUDMinor code simplifications
2010-06-05 Côme BERNIGAUDAdjust source code formatting
2010-06-05 Côme BERNIGAUDRemove commented out code
2010-06-05 Côme BERNIGAUDCleanning up Sprite class. More can be done, but it...
2010-06-04 Côme BERNIGAUDSome clean up.
2010-06-04 Côme BERNIGAUDNo more thread for text field, SDLPollEvent is used...
2010-06-03 Côme BERNIGAUDmerge & removing debug printf. (in Settings.cpp, by...
2010-06-03 Côme BERNIGAUDHUGE refactoring:
2010-05-30 Neal GompaAdded redefinition for MSVC
2010-05-24 Côme BERNIGAUDThe damage bar now appear in the option menu
2010-05-24 Côme BERNIGAUDmerge
2010-05-23 Vadim TrochinskyMerge
2010-05-23 Alexander MonakovAdd missing console commands
2010-05-23 Vadim TrochinskyRemove stereo mode change check. Not needed anymore...
2010-05-21 Vadim Trochinskymerge
2010-05-21 Vadim TrochinskyAdd config screen
2010-05-21 Côme BERNIGAUDmerging :-)
2010-05-20 Vadim Trochinskymerge
2010-05-20 Vadim TrochinskyWhoops. Forgot to fix one instance of the config writin...
2010-05-17 Vadim TrochinskyRewrite config file system, remove duplicate config...
2010-05-17 Vadim TrochinskyFix separator in screenshot code
2010-05-16 Vadim TrochinskyMerge
2010-05-16 Vadim Trochinskymerge
2010-05-16 Vadim TrochinskyRead stereo settings to config file, and read them...
2010-05-16 Vadim TrochinskyMerge
2010-05-16 Vadim TrochinskyMerged with parent
2010-05-16 Alexander MonakovCleanup handling of console commands
2010-05-16 Vadim TrochinskyInitial stereo code.
2010-05-15 Côme BERNIGAUDAdd a pretty and desactivable damage bar.
2010-05-15 Alexander MonakovRemove Compare
2010-05-15 Alexander MonakovClean up skin texture loading
2010-05-15 Neal GompaFixed movement sounds
2010-05-15 Ryan HansonAdded a ConvertFileName() to 'GameTick.cpp'
2010-05-15 Neal GompaReverted all changes to 'GameTick.cpp' because it broke...
2010-05-14 Neal GompaAnother block of 'GameTick.cpp' converted file paths...
2010-05-14 Neal GompaMade it halfway through 'GameTick.cpp' in converting...
2010-05-14 Neal GompaMade some filepaths in 'GameTick.cpp' use ConvertFileNa...
2010-05-14 Ryan HansonMade filepaths use ConvertFileName(), so it works on...
2010-05-14 Neal GompaReverting file paths changes; they make the problem...
2010-05-14 Neal GompaOops, Initial forward slash needs to be removed in...
2010-05-14 Neal GompaChanged paths in several files from OS9 style to POSIX...
2010-05-14 Ryan C. GordonMerge.
2010-05-14 Ryan C. GordonRemoved unused netmessages code.
2010-05-14 Ryan C. GordonRemoved registration checks.
2010-05-14 Ryan C. GordonMerge.
2010-05-14 Ryan C. GordonRemoved non-SDL codepaths.
2010-05-14 Ryan C. GordonFixed another printf() format string issue.
2010-05-13 Neal GompaMerged
2010-05-13 Harley LaueMerged FMod changes in
2010-05-13 Harley LaueRemoved FMod from the source.
2010-05-12 Ryan C. GordonMerged latest cmake branch to default.
2010-05-12 Neal GompaMade initial fixes towards building in MinGW for 32...
2010-05-12 Ryan C. GordonMerging cmake branch to the default branch.
2010-05-11 Harley LaueSource changes to make Linux CMake build use system...
2010-05-11 Ryan C. GordonAdded GPL license and headers.
2009-11-08 Ryan C. GordonAllow user to set any reasonable resolution.
2009-11-08 Ryan C. GordonAnother regcode fix.
2005-08-24 Ryan C. GordonHack to stop all audio when the tutorial finishes,...
2005-08-12 Ryan C. GordonHack around crash on shutdown.
2005-08-09 Ryan C. GordonFixed resolution selection and added 1920x1200 mode...
2005-08-07 Ryan C. GordonMore prefpath fixes.
2005-08-06 Ryan C. GordonImplemented screenshots without DevIL...now DevIL is...
2005-08-05 Ryan C. GordonMore effort.
next