]> git.jsancho.org Git - lugaru.git/history - Source/GameTick.cpp
Rename debug mode to dev tools
[lugaru.git] / Source / GameTick.cpp
2011-05-11 Côme BERNIGAUDThe game now supports multiple campaigns!
2011-05-11 Côme BERNIGAUDNo more black background for the map, some little cleanup
2011-05-11 Côme BERNIGAUDProblem fixed (LoadCampaign added when going back to...
2011-05-11 Côme BERNIGAUDalmost nothing
2011-05-11 sf17kcampaign bug fixes
2011-05-10 Côme BERNIGAUDfirst modifications in order to support multiple campaign.
2011-05-10 sf17kmerge
2011-05-10 sf17kremoved unused menu animation code
2011-05-10 Côme BERNIGAUDsome more cleans thanks to cppcheck
2011-05-10 Côme BERNIGAUDSome cleans, some duplicated code corrected.
2011-05-10 Côme BERNIGAUDsome cleanup
2011-05-10 Côme BERNIGAUDSome reorganization of MenuTick.
2011-05-10 Côme BERNIGAUDSome clean up in the menu system and the drawing menu...
2011-05-10 sf17krename music1, music2, music3
2011-05-10 sf17kmenu cleanup
2011-05-05 Alexander MonakovObtain float max value from std::numeric_limits
2011-05-02 Alexander MonakovSet swap interval via SDL, enable by default
2011-02-14 Côme BERNIGAUDoptimizing LoadLevel(int which)
2011-05-09 sf17kmerge
2011-05-07 sf17kfixed menu clicks carrying over
2011-05-07 sf17kimproved text input handling
2011-05-07 sf17kfix a couple bugs introduced in cleanup
2011-05-07 sf17ktoggle fullscreen with alt+enter
2011-05-06 sf17kcleanup
2011-05-04 sf17kMAJOR cleanup
2011-01-07 Alexander MonakovRemove terraindetail (== 1 anyway)
2011-01-07 Alexander MonakovMap loading cleanup
2011-01-07 Alexander MonakovMinor Loadlevel cleanup
2011-01-07 Alexander MonakovMinor SkyBox cleanup
2011-01-03 Alexander MonakovMove dialogue stuff to Game.{cpp,h}
2011-01-03 Alexander MonakovSimplify dialogue handling
2011-01-03 Alexander MonakovRemove some extra declarations of "channels"
2011-01-03 Alexander MonakovIntroduce pause_sound
2011-01-03 Alexander MonakovIntroduce resume_stream
2011-01-03 Alexander MonakovMore PlayStreamEx eradication
2011-01-03 Alexander MonakovMore PlaySoundEx eradication
2011-01-01 Alexander MonakovSimplify DoMipmaps
2010-12-29 Alexander MonakovCleanup sound emission
2010-12-26 Alexander MonakovBonus Score deduplication
2010-12-26 Alexander MonakovConsolidate bonus externs
2010-12-22 Alexander MonakovMove stats vars and award computation to Awards.cpp
2010-12-22 Alexander MonakovMove some global vars from Globals.cpp, add decls to...
2010-12-18 Alexander MonakovFix a regression that challenge screen is not shown
2010-12-18 Alexander MonakovUnify strms and samps
2010-12-17 Alexander MonakovDrop remains of Sample_load
2010-12-17 Alexander MonakovDrop MinMaxDistance
2010-12-12 Alexander MonakovCleanup sound loading
2010-06-06 Alexander MonakovCleanup animation loading
2010-06-06 Alexander MonakovMove declaration of animation array into Animation.h
2010-06-06 Alexander MonakovMake animation types an enum, move to a separate file
2010-06-06 Alexander MonakovMerge
2010-06-06 Côme BERNIGAUDremoving unused mainmenu values (11, 13 and 17)
2010-06-06 Alexander MonakovMerge
2010-06-06 Alexander MonakovRemove commented out code
2010-06-06 Alexander MonakovMerge
2010-06-06 Côme BERNIGAUDcleaning up again.
2010-06-06 Côme BERNIGAUDAdding back Settings files. (sorry about that).
2010-06-06 Côme BERNIGAUDjust some clean up.
2010-06-05 Côme BERNIGAUDVarious SDL input and Game::* cleanups
2010-06-05 Côme BERNIGAUDMove player account handling into separate class
2010-06-05 Côme BERNIGAUDMinor code simplifications
2010-06-05 Côme BERNIGAUDAdjust source code formatting
2010-06-05 Côme BERNIGAUDRemove commented out code
2010-06-05 Côme BERNIGAUDCleanning up Sprite class. More can be done, but it...
2010-06-04 Côme BERNIGAUDSome clean up.
2010-06-04 Côme BERNIGAUDNo more thread for text field, SDLPollEvent is used...
2010-06-03 Côme BERNIGAUDmerge & removing debug printf. (in Settings.cpp, by...
2010-06-03 Côme BERNIGAUDHUGE refactoring:
2010-05-30 Neal GompaAdded redefinition for MSVC
2010-05-24 Côme BERNIGAUDThe damage bar now appear in the option menu
2010-05-24 Côme BERNIGAUDmerge
2010-05-23 Vadim TrochinskyMerge
2010-05-23 Alexander MonakovAdd missing console commands
2010-05-23 Vadim TrochinskyRemove stereo mode change check. Not needed anymore...
2010-05-21 Vadim Trochinskymerge
2010-05-21 Vadim TrochinskyAdd config screen
2010-05-21 Côme BERNIGAUDmerging :-)
2010-05-20 Vadim Trochinskymerge
2010-05-20 Vadim TrochinskyWhoops. Forgot to fix one instance of the config writin...
2010-05-17 Vadim TrochinskyRewrite config file system, remove duplicate config...
2010-05-17 Vadim TrochinskyFix separator in screenshot code
2010-05-16 Vadim TrochinskyMerge
2010-05-16 Vadim Trochinskymerge
2010-05-16 Vadim TrochinskyRead stereo settings to config file, and read them...
2010-05-16 Vadim TrochinskyMerge
2010-05-16 Vadim TrochinskyMerged with parent
2010-05-16 Alexander MonakovCleanup handling of console commands
2010-05-16 Vadim TrochinskyInitial stereo code.
2010-05-15 Côme BERNIGAUDAdd a pretty and desactivable damage bar.
2010-05-15 Alexander MonakovRemove Compare
2010-05-15 Alexander MonakovClean up skin texture loading
2010-05-15 Neal GompaFixed movement sounds
2010-05-15 Ryan HansonAdded a ConvertFileName() to 'GameTick.cpp'
2010-05-15 Neal GompaReverted all changes to 'GameTick.cpp' because it broke...
2010-05-14 Neal GompaAnother block of 'GameTick.cpp' converted file paths...
2010-05-14 Neal GompaMade it halfway through 'GameTick.cpp' in converting...
2010-05-14 Neal GompaMade some filepaths in 'GameTick.cpp' use ConvertFileNa...
2010-05-14 Ryan HansonMade filepaths use ConvertFileName(), so it works on...
2010-05-14 Neal GompaReverting file paths changes; they make the problem...
2010-05-14 Neal GompaOops, Initial forward slash needs to be removed in...
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