2013-04-05 |
sf17k | employ convenience functions |
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2012-07-30 |
sf17k | renames for readability |
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2012-07-30 |
sf17k | rename for readability |
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2012-07-30 |
sf17k | some findClosest* refactoring |
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2011-08-19 |
Côme BERNIGAUD | Some debug about textures. |
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2011-06-08 |
sf17k | major refactor of texture system |
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2011-05-29 |
sf17k | cleanup, renamed rotations to yaw/pitch |
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2011-05-29 |
sf17k | major refactor of menu system, part 2 |
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2011-05-29 |
sf17k | convert Game class to namespace |
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2011-05-26 |
sf17k | major refactor of menu system, part 1 |
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2011-05-20 |
Côme BERNIGAUD | merge |
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2011-05-19 |
sf17k | fixed menu clicks carrying over |
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2011-05-19 |
Alexander Monakov | Merge with p/lugaru |
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2011-05-18 |
Côme BERNIGAUD | Some refactor about Person class. |
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2011-05-18 |
Côme BERNIGAUD | bugfix about the console |
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2011-05-18 |
Côme BERNIGAUD | fixed some unwanted debug output |
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2011-05-18 |
Côme BERNIGAUD | console commands works again. |
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2011-05-18 |
Côme BERNIGAUD | The console key is now easy to configure. (the option... |
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2011-05-17 |
Côme BERNIGAUD | Refactor of the texture system |
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2011-05-16 |
Côme BERNIGAUD | renaming some maps to be coherent. |
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2011-05-14 |
Côme BERNIGAUD | A lot of clean up in MenuDraw. |
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2011-05-14 |
Côme BERNIGAUD | cleanup of campaign levels handling. |
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2011-05-14 |
Côme BERNIGAUD | little cleanup about campaign level handling |
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2011-05-13 |
Côme BERNIGAUD | some small cleanups |
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2011-05-13 |
Côme BERNIGAUD | bug fix from weapon clean up |
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2011-05-13 |
Côme BERNIGAUD | Weapon clean up. |
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2011-05-12 |
Côme BERNIGAUD | merge |
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2011-05-12 |
Côme BERNIGAUD | removing a debug cout |
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2011-05-12 |
Côme BERNIGAUD | Some bug fixes. Now the game remember which campaign... |
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2011-05-12 |
Côme BERNIGAUD | I had added the wrong maps, not it works better |
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2011-05-11 |
Côme BERNIGAUD | Adding the temple campaign so we can test multiple... |
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2011-05-11 |
Côme BERNIGAUD | The game now supports multiple campaigns! |
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2011-05-11 |
Côme BERNIGAUD | No more black background for the map, some little cleanup |
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2011-05-11 |
Côme BERNIGAUD | Problem fixed (LoadCampaign added when going back to... |
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2011-05-11 |
Côme BERNIGAUD | almost nothing |
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2011-05-11 |
sf17k | campaign bug fixes |
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2011-05-10 |
Côme BERNIGAUD | first modifications in order to support multiple campaign. |
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2011-05-10 |
sf17k | merge |
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2011-05-10 |
sf17k | removed unused menu animation code |
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2011-05-10 |
Côme BERNIGAUD | some more cleans thanks to cppcheck |
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2011-05-10 |
Côme BERNIGAUD | Some cleans, some duplicated code corrected. |
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2011-05-10 |
Côme BERNIGAUD | some cleanup |
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2011-05-10 |
Côme BERNIGAUD | Some reorganization of MenuTick. |
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2011-05-10 |
Côme BERNIGAUD | Some clean up in the menu system and the drawing menu... |
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2011-05-10 |
sf17k | rename music1, music2, music3 |
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2011-05-10 |
sf17k | menu cleanup |
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2011-05-05 |
Alexander Monakov | Obtain float max value from std::numeric_limits |
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2011-05-02 |
Alexander Monakov | Set swap interval via SDL, enable by default |
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2011-02-14 |
Côme BERNIGAUD | optimizing LoadLevel(int which) |
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2011-05-09 |
sf17k | merge |
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2011-05-07 |
sf17k | fixed menu clicks carrying over |
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2011-05-07 |
sf17k | improved text input handling |
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2011-05-07 |
sf17k | fix a couple bugs introduced in cleanup |
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2011-05-07 |
sf17k | toggle fullscreen with alt+enter |
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2011-05-06 |
sf17k | cleanup |
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2011-05-04 |
sf17k | MAJOR cleanup |
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2011-01-07 |
Alexander Monakov | Remove terraindetail (== 1 anyway) |
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2011-01-07 |
Alexander Monakov | Map loading cleanup |
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2011-01-07 |
Alexander Monakov | Minor Loadlevel cleanup |
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2011-01-07 |
Alexander Monakov | Minor SkyBox cleanup |
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2011-01-03 |
Alexander Monakov | Move dialogue stuff to Game.{cpp,h} |
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2011-01-03 |
Alexander Monakov | Simplify dialogue handling |
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2011-01-03 |
Alexander Monakov | Remove some extra declarations of "channels" |
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2011-01-03 |
Alexander Monakov | Introduce pause_sound |
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2011-01-03 |
Alexander Monakov | Introduce resume_stream |
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2011-01-03 |
Alexander Monakov | More PlayStreamEx eradication |
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2011-01-03 |
Alexander Monakov | More PlaySoundEx eradication |
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2011-01-01 |
Alexander Monakov | Simplify DoMipmaps |
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2010-12-29 |
Alexander Monakov | Cleanup sound emission |
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2010-12-26 |
Alexander Monakov | Bonus Score deduplication |
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2010-12-26 |
Alexander Monakov | Consolidate bonus externs |
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2010-12-22 |
Alexander Monakov | Move stats vars and award computation to Awards.cpp |
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2010-12-22 |
Alexander Monakov | Move some global vars from Globals.cpp, add decls to... |
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2010-12-18 |
Alexander Monakov | Fix a regression that challenge screen is not shown |
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2010-12-18 |
Alexander Monakov | Unify strms and samps |
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2010-12-17 |
Alexander Monakov | Drop remains of Sample_load |
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2010-12-17 |
Alexander Monakov | Drop MinMaxDistance |
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2010-12-12 |
Alexander Monakov | Cleanup sound loading |
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2010-06-06 |
Alexander Monakov | Cleanup animation loading |
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2010-06-06 |
Alexander Monakov | Move declaration of animation array into Animation.h |
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2010-06-06 |
Alexander Monakov | Make animation types an enum, move to a separate file |
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2010-06-06 |
Alexander Monakov | Merge |
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2010-06-06 |
Côme BERNIGAUD | removing unused mainmenu values (11, 13 and 17) |
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2010-06-06 |
Alexander Monakov | Merge |
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2010-06-06 |
Alexander Monakov | Remove commented out code |
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2010-06-06 |
Alexander Monakov | Merge |
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2010-06-06 |
Côme BERNIGAUD | cleaning up again. |
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2010-06-06 |
Côme BERNIGAUD | Adding back Settings files. (sorry about that). |
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2010-06-06 |
Côme BERNIGAUD | just some clean up. |
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2010-06-05 |
Côme BERNIGAUD | Various SDL input and Game::* cleanups |
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2010-06-05 |
Côme BERNIGAUD | Move player account handling into separate class |
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2010-06-05 |
Côme BERNIGAUD | Minor code simplifications |
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2010-06-05 |
Côme BERNIGAUD | Adjust source code formatting |
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2010-06-05 |
Côme BERNIGAUD | Remove commented out code |
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2010-06-05 |
Côme BERNIGAUD | Cleanning up Sprite class. More can be done, but it... |
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2010-06-04 |
Côme BERNIGAUD | Some clean up. |
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2010-06-04 |
Côme BERNIGAUD | No more thread for text field, SDLPollEvent is used... |
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2010-06-03 |
Côme BERNIGAUD | merge & removing debug printf. (in Settings.cpp, by... |
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2010-06-03 |
Côme BERNIGAUD | HUGE refactoring: |
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2010-05-30 |
Neal Gompa | Added redefinition for MSVC |
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