]> git.jsancho.org Git - lugaru.git/history - Source/Person.cpp
Moved as much as possible init in Person constructor
[lugaru.git] / Source / Person.cpp
2016-12-07 Côme ChillietMoved as much as possible init in Person constructor
2016-12-04 Rémi VerscheldeFix hardcoded clothes paths in maps
2016-11-30 Côme ChillietCleaned up dialog handling using a Dialog class
2016-11-29 Côme ChillietPerson::occluded should be an int
2016-11-29 Côme ChillietCleaned up FootLand method
2016-11-29 Côme ChillietMoved Person loading from file into a Person constructor
2016-11-29 Côme ChillietFixed some small sonar warnings
2016-11-29 Côme ChillietCleaned a bit flashing by using a function
2016-11-29 Côme ChillietCleaned up handling of envsounds array through a function
2016-11-29 Côme ChillietRemoved unused globals
2016-11-29 Côme ChillietRemoved unused members of Person class
2016-11-29 Côme ChillietAdded a constructor in Person class
2016-11-26 Côme ChillietMoved clothes loop to Person, got rid of globals tintr...
2016-11-26 Côme ChillietCleaned up a bit clothes adding
2016-11-25 Côme ChillietRemoved commented out code
2016-11-25 Côme ChillietRemoved unused local vars
2016-11-25 Côme ChillietFixed duplicated expressions in ifs
2016-11-25 Côme ChillietCleaned up some code in Person.cpp
2016-11-25 Côme ChillietRefactored weapon taking in Person::takeWeapon
2016-11-25 Côme ChillietRefactor of weapon throwing in Weapon class. (named...
2016-11-25 Côme ChillietFirst refactoring of weapon dropping inside Weapon...
2016-11-25 Rémi VerscheldeAdd copyright notice and AUTHORS file for open source...
2016-11-24 Côme ChillietGot rid of unused "osx" global var
2016-11-23 Côme ChillietRemoved most of the commented out code
2016-11-23 Côme ChillietFixed lots of errors spotted by cppcheck
2016-11-20 Rémi VerscheldeLicense: Update GPLv2+ header to match current FSF...
2016-11-20 Côme ChillietFixed a lot of warnings
2013-07-13 Côme BERNIGAUDRemoved numplayers (using Person::players.size() instead)
2013-07-13 Côme BERNIGAUDplayer replaced by Person::players which is a vector...
2013-04-15 sf17kmade convenience functions inlineable to avoid performa...
2013-04-15 sf17kCLEANED UP WHITESPACE
2013-04-15 sf17kBEAUTIFIED ALL SOURCE CODE
2013-04-07 sf17kconvenience functions
2013-04-07 sf17kremove repetitive code
2013-04-05 sf17kcomments and simplification
2013-04-05 sf17kemploy convenience functions
2013-04-05 sf17kadded some comments
2013-04-04 sf17kformatted if statements (Person.cpp)
2013-04-04 sf17kbeautified Person.cpp with AStyle
2012-07-30 sf17krenames for readability
2012-07-30 sf17krename for readability
2011-06-08 sf17kmajor refactor of texture system
2011-05-29 sf17kcleanup, renamed rotations to yaw/pitch
2011-05-20 Côme BERNIGAUDmerge
2011-05-19 Alexander MonakovMerge with p/lugaru
2011-05-18 Côme BERNIGAUDSome refactor about Person class.
2011-05-14 Côme BERNIGAUDA lot of clean up in MenuDraw.
2011-05-13 Côme BERNIGAUDsome small cleanups
2011-05-13 Côme BERNIGAUDWeapon clean up.
2011-01-07 Alexander MonakovRemove terraindetail (== 1 anyway)
2011-01-03 Alexander MonakovMigrate some more definitions from Constants.h
2011-01-03 Alexander MonakovRemove some extra declarations of "channels"
2011-01-03 Alexander MonakovIntroduce pause_sound
2011-01-03 Alexander MonakovIntroduce resume_stream
2011-01-01 Alexander MonakovRemove more comments that also confuse Vim
2011-01-01 Alexander MonakovReindent Person::Reverse
2011-01-01 Alexander MonakovSimplify DoMipmaps
2011-01-01 Alexander MonakovA bit more readable CheckKick
2011-01-01 Alexander MonakovDrop last remains of PlaySoundEx from Person.cpp
2011-01-01 Alexander MonakovDrop useless ATM zero-initialization
2010-12-31 Alexander MonakovSimplify walljump animations
2010-12-31 Alexander MonakovSimplify landhard and flip animations
2010-12-31 Alexander MonakovSimplify land animations
2010-12-31 Alexander MonakovSimplify stop animations
2010-12-31 Alexander MonakovSimplify run animations
2010-12-31 Alexander MonakovSimplify crouch animations
2010-12-31 Alexander MonakovSimplify sleep animations
2010-12-31 Alexander MonakovSimplify sit animations
2010-12-31 Alexander MonakovSimplify idle animations
2010-12-29 Alexander MonakovCleanup sound emission
2010-12-26 Alexander MonakovDrop dead code
2010-12-26 Alexander MonakovRemove comments that confuse Vim
2010-12-26 Alexander MonakovSolidHitBonus simplification
2010-12-26 Alexander MonakovA tiny cleanup
2010-12-26 Alexander MonakovForgont one instance of Wolfbonus
2010-12-26 Alexander MonakovBonus Score deduplication
2010-12-26 Alexander MonakovConsolidate bonus externs
2010-12-22 Alexander MonakovMove stats vars and award computation to Awards.cpp
2010-12-22 Alexander MonakovMove some global vars from Globals.cpp, add decls to...
2010-12-18 Alexander MonakovUnify strms and samps
2010-12-12 Alexander MonakovCleanup sound loading
2010-12-12 Alexander MonakovMake sounds an enum
2010-06-06 Alexander MonakovMove declaration of animation array into Animation.h
2010-06-06 Alexander MonakovMake animation types an enum, move to a separate file
2010-06-06 Alexander MonakovMerge
2010-06-06 Alexander MonakovRemove commented out code
2010-06-06 Alexander MonakovRemove HitStruct and associated commented-out code
2010-06-06 Alexander MonakovMerge
2010-06-06 Côme BERNIGAUDMissing files in the CMakeList.txt
2010-06-06 Alexander MonakovMerge
2010-06-05 Côme BERNIGAUDRemove commented out code
2010-06-05 Côme BERNIGAUDCleanning up Sprite class. More can be done, but it...
2010-06-03 Côme BERNIGAUDmerge & removing debug printf. (in Settings.cpp, by...
2010-06-03 Côme BERNIGAUDHUGE refactoring:
2010-05-15 Ryan C. GordonFixed compiler warnings about taking the address of...
2010-05-13 Neal GompaMerged
2010-05-13 Harley LaueMerged FMod changes in
2010-05-13 Harley LaueRemoved FMod from the source.
2010-05-12 Ryan C. GordonMerging cmake branch to the default branch.
2010-05-11 Harley LaueSource changes to make Linux CMake build use system...
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