]> git.jsancho.org Git - lugaru.git/history - Source/GameInitDispose.cpp
Data files use title case consistently
[lugaru.git] / Source / GameInitDispose.cpp
2016-12-04 Rémi VerscheldeData files use title case consistently
2016-12-01 Côme ChillietSwitched all data access to the new methods
2016-11-30 Côme ChillietCleaned up dialog handling using a Dialog class
2016-11-29 Côme ChillietRemoved ununused field hasAlpha
2016-11-29 Côme ChillietRemoved unused globals
2016-11-26 Côme ChillietSwitch to using «The Lean Mean C++ Option Parser»
2016-11-26 Côme ChillietMoved clothes loop to Person, got rid of globals tintr...
2016-11-26 Côme ChillietGot rid of global texture var. Calling load_image directly
2016-11-25 Côme ChillietRemoved commented out code
2016-11-25 Rémi VerscheldeAdd copyright notice and AUTHORS file for open source...
2016-11-24 Côme ChillietGot rid of unused "osx" global var
2016-11-24 Côme ChillietFirst step at cleaning image loading.
2016-11-24 Côme ChillietRemoved obsolete PLATFORM_MACOSX code
2016-11-23 Côme ChillietRemoved most of the commented out code
2016-11-23 Côme ChillietFixed lots of errors spotted by cppcheck
2016-11-20 Rémi VerscheldeLicense: Update GPLv2+ header to match current FSF...
2013-07-13 Côme BERNIGAUDRemoved numplayers (using Person::players.size() instead)
2013-07-13 Côme BERNIGAUDplayer replaced by Person::players which is a vector...
2013-04-15 sf17kCLEANED UP WHITESPACE
2013-04-15 sf17kFORMATTED IF STATEMENTS
2013-04-15 sf17kBEAUTIFIED ALL SOURCE CODE
2011-08-19 Côme BERNIGAUDSome debug about textures.
2011-06-08 sf17kmajor refactor of texture system
2011-06-03 sf17kglDeleteTextures safely ignores zeroes
2011-05-29 sf17kcleanup, renamed rotations to yaw/pitch
2011-05-29 sf17kmajor refactor of menu system, part 2
2011-05-29 sf17kconvert Game class to namespace
2011-05-20 Côme BERNIGAUDmerge
2011-05-19 Alexander MonakovMerge with p/lugaru
2011-05-17 Côme BERNIGAUDRefactor of the texture system
2011-05-15 Côme BERNIGAUDbug fix about pause menu
2011-05-14 Côme BERNIGAUDcleanup of campaign levels handling.
2011-05-13 Côme BERNIGAUDbugfix (world texture was messed when fullscreen/window...
2011-05-13 Côme BERNIGAUDSome cleans, fullscreen is back if "--windowed" isn...
2011-05-13 Côme BERNIGAUDWeapon clean up.
2011-05-12 Côme BERNIGAUDmerge
2011-05-12 Côme BERNIGAUDSome bug fixes. Now the game remember which campaign...
2011-05-11 Côme BERNIGAUDAdding the temple campaign so we can test multiple...
2011-05-10 Côme BERNIGAUDsome more unused variables cleanup
2011-05-10 sf17kmerge
2011-05-10 sf17kremoved unused menu animation code
2011-05-10 sf17krename music1, music2, music3
2011-05-09 sf17kmerge
2011-05-07 sf17ktoggle fullscreen with alt+enter
2011-05-06 sf17kcleanup
2011-02-05 David RosenUsers file saved in write directory
2011-01-07 Alexander MonakovRemove terraindetail (== 1 anyway)
2011-01-07 Alexander MonakovMap loading cleanup
2011-01-03 Alexander MonakovRemove some extra declarations of "channels"
2011-01-03 Alexander MonakovRemove more commented-out code. Out of sight, out...
2011-01-03 Alexander MonakovMore PlayStreamEx eradication
2011-01-03 Alexander MonakovMore PlaySoundEx eradication
2010-12-29 Alexander MonakovCleanup sound emission
2010-12-22 Alexander MonakovMove some global vars from Globals.cpp, add decls to...
2010-12-18 Alexander MonakovUnify strms and samps
2010-12-17 Alexander MonakovDrop Doppler
2010-12-17 Alexander MonakovDrop commented-out remains of MinMaxDistance
2010-12-17 Alexander MonakovDrop Open_Stream
2010-12-17 Alexander MonakovDrop MinMaxDistance
2010-12-12 Alexander MonakovCleanup sound loading
2010-06-06 Alexander MonakovCleanup animation loading
2010-06-06 Alexander MonakovMove declaration of animation array into Animation.h
2010-06-06 Alexander MonakovMake animation types an enum, move to a separate file
2010-06-06 Alexander MonakovMerge
2010-06-05 Côme BERNIGAUDVarious SDL input and Game::* cleanups
2010-06-05 Côme BERNIGAUDMove player account handling into separate class
2010-06-05 Côme BERNIGAUDRemove commented out code
2010-06-05 Côme BERNIGAUDCleanning up Sprite class. More can be done, but it...
2010-06-03 Côme BERNIGAUDmerge & removing debug printf. (in Settings.cpp, by...
2010-06-03 Côme BERNIGAUDHUGE refactoring:
2010-05-15 Neal GompaFixed a mistake in using ConvertFileName() in 'GameInit...
2010-05-14 Neal GompaMade sound file filepaths use ConvertFileName(), so...
2010-05-14 Neal GompaMade a few more filepaths use ConvertFileName(), so...
2010-05-14 Ryan HansonMade a couple more filepaths use ConvertFileName()...
2010-05-14 Ryan HansonMade filepaths use ConvertFileName(), so it works on...
2010-05-14 Neal GompaReverting file paths changes; they make the problem...
2010-05-14 Neal GompaOops, Initial forward slash needs to be removed in...
2010-05-14 Neal GompaChanged paths in several files from OS9 style to POSIX...
2010-05-14 Ryan C. GordonMerge.
2010-05-14 Ryan C. GordonRemoved unused netmessages code.
2010-05-14 Ryan C. GordonRemoved registration checks.
2010-05-13 Neal GompaMerged
2010-05-13 Harley LaueMerged FMod changes in
2010-05-13 Harley LaueRemoved FMod from the source.
2010-05-13 Ryan C. GordonMerge.
2010-05-12 Neal GompaSwitching to default branch and closing cmake branch...
2010-05-12 Ryan C. GordonMerged latest cmake branch to default.
2010-05-12 Neal GompaMade initial fixes towards building in MinGW for 32...
2010-05-12 Ryan C. GordonRemoved Logger (it's not GPL compatible).
2010-05-12 Reece DunnUse const char * for string arguments to avoid deprecat...
2010-05-12 Ryan C. GordonMerge to mainline.
2010-05-12 Ryan C. GordonMerging cmake branch to the default branch.
2010-05-11 Harley LaueSource changes to make Linux CMake build use system...
2010-05-11 Ryan C. GordonAdded GPL license and headers.
2009-11-08 Ryan C. GordonUse the correct registration string for a given platform.
2005-08-12 Ryan C. GordonHack around crash on shutdown.
2005-08-10 Ryan C. GordonTry to use ALSA first, then OSS, plus command lines...
2005-08-05 Ryan C. GordonMore effort.
2005-08-05 Ryan C. GordonAdded newline to all the source/headers in Source.
2005-08-05 Ryan C. GordonInitial import.