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git.jsancho.org Git - gacela.git/log
Javier Sancho [Fri, 27 Jul 2012 18:33:43 +0000 (20:33 +0200)]
New procedure-header procedure.
Javier Sancho [Mon, 23 Jul 2012 19:25:34 +0000 (21:25 +0200)]
Properties for meshes.
Javier Sancho [Sun, 22 Jul 2012 06:36:09 +0000 (08:36 +0200)]
Turn and rotate meshes.
Javier Sancho [Fri, 13 Jul 2012 18:31:24 +0000 (20:31 +0200)]
Show, hide and translate for meshes.
Javier Sancho [Wed, 11 Jul 2012 18:19:06 +0000 (20:19 +0200)]
Defining meshes as closures.
Javier Sancho [Mon, 2 Jul 2012 16:18:42 +0000 (18:18 +0200)]
More meshes
Javier Sancho [Sun, 1 Jul 2012 07:52:56 +0000 (09:52 +0200)]
Defining basic meshes.
Javier Sancho [Tue, 26 Jun 2012 19:42:57 +0000 (21:42 +0200)]
Now yes, we have views.
Javier Sancho [Sat, 23 Jun 2012 08:08:06 +0000 (10:08 +0200)]
Introducing views
Javier Sancho [Thu, 21 Jun 2012 19:29:08 +0000 (21:29 +0200)]
Introducing FRP concepts
Javier Sancho [Tue, 19 Jun 2012 19:43:01 +0000 (21:43 +0200)]
Bug solved with glmatrix-block export.
Javier Sancho [Sun, 17 Jun 2012 20:01:40 +0000 (22:01 +0200)]
New game function with its own thread.
Javier Sancho [Sat, 16 Jun 2012 07:51:12 +0000 (09:51 +0200)]
Introducing bricks.
Javier Sancho [Thu, 14 Jun 2012 19:24:26 +0000 (21:24 +0200)]
Fullscreen mode.
Javier Sancho [Sun, 10 Jun 2012 07:37:06 +0000 (09:37 +0200)]
Adding SDL_GetError.
Javier Sancho [Sun, 10 Jun 2012 06:30:23 +0000 (08:30 +0200)]
Removing not needed files.
Javier Sancho [Sat, 9 Jun 2012 16:45:54 +0000 (18:45 +0200)]
Solved problem with Guile Autoconf macros.
Javier Sancho [Fri, 8 Jun 2012 19:35:12 +0000 (21:35 +0200)]
Improved cache system for resources and more things.
Javier Sancho [Fri, 1 Jun 2012 17:21:31 +0000 (19:21 +0200)]
Sprite Sheets support.
Javier Sancho [Sat, 26 May 2012 17:10:43 +0000 (19:10 +0200)]
Limit to re-exports (a game must load all modules it needs).
Javier Sancho [Tue, 15 May 2012 19:02:06 +0000 (21:02 +0200)]
Guybrush moves with cursors left and right
Javier Sancho [Tue, 15 May 2012 19:01:44 +0000 (21:01 +0200)]
Now mobs use let*
Javier Sancho [Tue, 15 May 2012 18:52:26 +0000 (20:52 +0200)]
New function to get properties of a texture.
Javier Sancho [Sun, 13 May 2012 07:49:47 +0000 (09:49 +0200)]
Drawing Guybrush
Javier Sancho [Sat, 12 May 2012 18:28:32 +0000 (20:28 +0200)]
Merge with 314:
ebaa79d516f3
Javier Sancho [Sat, 12 May 2012 18:27:05 +0000 (20:27 +0200)]
Starting a new platform game.
Javier Sancho [Tue, 24 Apr 2012 19:30:01 +0000 (21:30 +0200)]
Only one function for mobs.
Javier Sancho [Sat, 21 Apr 2012 06:15:25 +0000 (08:15 +0200)]
A new way of instantiating mobs.
jsancho [Sun, 15 Apr 2012 12:23:56 +0000 (12:23 +0000)]
Direct access to mob properties.
jsancho [Fri, 30 Mar 2012 15:37:31 +0000 (15:37 +0000)]
Addons to mobs.
jsancho [Fri, 16 Mar 2012 10:25:29 +0000 (10:25 +0000)]
Storing original font size.
jsancho [Thu, 15 Mar 2012 20:46:47 +0000 (20:46 +0000)]
Save font size into font smob.
jsancho [Thu, 15 Mar 2012 15:32:21 +0000 (15:32 +0000)]
Adjustments for running games from emacs or shell.
jsancho [Sun, 26 Feb 2012 08:40:22 +0000 (08:40 +0000)]
Z-index for mobs when running in 2d-mode
jsancho [Sun, 5 Feb 2012 11:32:52 +0000 (11:32 +0000)]
Asteroids using Gacela modules
jsancho [Sun, 5 Feb 2012 11:32:05 +0000 (11:32 +0000)]
Running gacela functions inside game loop thread for avoiding GL problems with threads
jsancho [Sat, 28 Jan 2012 09:27:43 +0000 (09:27 +0000)]
Collision support
jsancho [Fri, 27 Jan 2012 19:24:02 +0000 (19:24 +0000)]
Making collisions support
jsancho [Sun, 22 Jan 2012 17:39:11 +0000 (17:39 +0000)]
Mobs running with external main function
jsancho [Sun, 22 Jan 2012 09:25:45 +0000 (09:25 +0000)]
External main function for each mob (wich permits redefinition of mobs in run time)
jsancho [Wed, 18 Jan 2012 20:21:41 +0000 (20:21 +0000)]
Mobs with main functions.
jsancho [Wed, 11 Jan 2012 20:44:29 +0000 (20:44 +0000)]
Experimenting with autotools
jsancho [Tue, 10 Jan 2012 20:58:01 +0000 (20:58 +0000)]
Experimenting with autotools
jsancho [Sun, 8 Jan 2012 17:31:15 +0000 (17:31 +0000)]
Experimenting with autotools
jsancho [Fri, 6 Jan 2012 21:25:19 +0000 (21:25 +0000)]
Experimenting with autotools
jsancho [Mon, 2 Jan 2012 19:32:17 +0000 (19:32 +0000)]
Include mobs in gacela module.
jsancho [Sun, 1 Jan 2012 21:09:22 +0000 (21:09 +0000)]
Include mobs in gacela module.
jsancho [Sun, 1 Jan 2012 12:24:22 +0000 (12:24 +0000)]
Run resize operations in game loop.
jsancho [Thu, 29 Dec 2011 20:38:33 +0000 (20:38 +0000)]
Games properties.
jsancho [Wed, 28 Dec 2011 19:32:05 +0000 (19:32 +0000)]
Game properties.
jsancho [Tue, 27 Dec 2011 20:28:27 +0000 (20:28 +0000)]
Using utf8.
jsancho [Sun, 25 Dec 2011 20:57:50 +0000 (20:57 +0000)]
Frames per second.
jsancho [Sun, 25 Dec 2011 12:18:25 +0000 (12:18 +0000)]
Better code structure for events.
jsancho [Sat, 24 Dec 2011 18:01:10 +0000 (18:01 +0000)]
Resolving little bugs.
jsancho [Fri, 23 Dec 2011 17:20:13 +0000 (17:20 +0000)]
Removing unnecessary closures.
jsancho [Thu, 22 Dec 2011 06:42:44 +0000 (06:42 +0000)]
Gacela as Guile modules: main loop in a thread
jsancho [Mon, 12 Dec 2011 19:20:39 +0000 (19:20 +0000)]
Gacela as Guile modules.
jsancho [Fri, 9 Dec 2011 19:24:03 +0000 (19:24 +0000)]
Gacela as Guile modules.
jsancho [Thu, 8 Dec 2011 18:06:43 +0000 (18:06 +0000)]
Gacela as Guile modules.
jsancho [Thu, 8 Dec 2011 12:27:50 +0000 (12:27 +0000)]
Gacela as Guile modules.
jsancho [Tue, 6 Dec 2011 19:03:43 +0000 (19:03 +0000)]
Gacela as Guile modules.
jsancho [Tue, 6 Dec 2011 13:03:45 +0000 (13:03 +0000)]
Gacela as Guile modules.
jsancho [Sun, 4 Dec 2011 08:50:18 +0000 (08:50 +0000)]
Gacela as Guile modules.
jsancho [Fri, 2 Dec 2011 19:24:52 +0000 (19:24 +0000)]
Gacela as Guile modules.
jsancho [Fri, 2 Dec 2011 18:36:04 +0000 (18:36 +0000)]
Gacela as Guile module.
jsancho [Fri, 2 Dec 2011 17:05:36 +0000 (17:05 +0000)]
Working with cllisions.
jsancho [Mon, 21 Nov 2011 07:47:57 +0000 (07:47 +0000)]
More asteroids.
jsancho [Thu, 17 Nov 2011 20:58:56 +0000 (20:58 +0000)]
Testing collisions.
jsancho [Mon, 14 Nov 2011 18:54:49 +0000 (18:54 +0000)]
jsancho [Sat, 29 Oct 2011 16:25:47 +0000 (16:25 +0000)]
jsancho [Fri, 28 Oct 2011 16:15:46 +0000 (16:15 +0000)]
Using hide-all-mobs at .emacs
jsancho [Thu, 27 Oct 2011 18:04:01 +0000 (18:04 +0000)]
No more events engine, map-mobs will do all the work
jsancho [Wed, 19 Oct 2011 19:25:16 +0000 (19:25 +0000)]
Events Engine without publishing data from mobs.
jsancho [Mon, 17 Oct 2011 19:26:13 +0000 (19:26 +0000)]
Events Engine running and returning data.
jsancho [Mon, 10 Oct 2011 18:18:18 +0000 (18:18 +0000)]
Publishing mob data and defining mobs events.
jsancho [Sun, 9 Oct 2011 21:48:15 +0000 (21:48 +0000)]
Mobs Events Engine
jsancho [Tue, 20 Sep 2011 20:37:38 +0000 (20:37 +0000)]
jsancho [Tue, 20 Sep 2011 19:29:48 +0000 (19:29 +0000)]
jsancho [Sun, 18 Sep 2011 08:13:22 +0000 (08:13 +0000)]
jsancho [Sat, 17 Sep 2011 16:27:46 +0000 (16:27 +0000)]
jsancho [Sat, 17 Sep 2011 16:18:31 +0000 (16:18 +0000)]
jsancho [Thu, 15 Sep 2011 19:31:02 +0000 (19:31 +0000)]
jsancho [Wed, 14 Sep 2011 15:24:22 +0000 (15:24 +0000)]
jsancho [Wed, 14 Sep 2011 15:08:51 +0000 (15:08 +0000)]
jsancho [Tue, 13 Sep 2011 19:23:34 +0000 (19:23 +0000)]
jsancho [Tue, 13 Sep 2011 19:22:55 +0000 (19:22 +0000)]
jsancho [Mon, 12 Sep 2011 18:25:53 +0000 (18:25 +0000)]
jsancho [Sun, 11 Sep 2011 08:01:04 +0000 (08:01 +0000)]
jsancho [Fri, 9 Sep 2011 15:40:19 +0000 (15:40 +0000)]
jsancho [Thu, 8 Sep 2011 19:06:00 +0000 (19:06 +0000)]
jsancho [Wed, 7 Sep 2011 18:04:47 +0000 (18:04 +0000)]
jsancho [Tue, 6 Sep 2011 18:54:06 +0000 (18:54 +0000)]
jsancho [Sat, 3 Sep 2011 16:41:33 +0000 (16:41 +0000)]
jsancho [Fri, 2 Sep 2011 07:54:51 +0000 (07:54 +0000)]
jsancho [Tue, 30 Aug 2011 15:14:29 +0000 (15:14 +0000)]
jsancho [Tue, 30 Aug 2011 11:16:34 +0000 (11:16 +0000)]
jsancho [Mon, 29 Aug 2011 17:03:04 +0000 (17:03 +0000)]
jsancho [Mon, 29 Aug 2011 14:58:35 +0000 (14:58 +0000)]
jsancho [Fri, 26 Aug 2011 17:34:06 +0000 (17:34 +0000)]
jsancho [Fri, 26 Aug 2011 11:51:39 +0000 (11:51 +0000)]