]> git.jsancho.org Git - lugaru.git/history - Source/Globals.cpp
Moved proportions system in a PersonType class
[lugaru.git] / Source / Globals.cpp
2017-01-28 Rémi VerscheldeUpdate copyright year to 2017
2017-01-09 Côme ChillietApplied clang-format on all files
2017-01-02 Côme ChillietRemoved lots of unused code from Math folder, renamed...
2016-12-22 Côme ChillietCleaned Terrain Decal handling
2016-12-16 Côme ChillietMoved visibleloading check inside LoadingScreen
2016-12-16 Côme ChillietMoved things related to tutorial in new Tutorial class
2016-12-15 Côme ChillietCleaned up Objects handling
2016-12-11 Rémi VerscheldeRename all C++ headers with .hpp extension
2016-12-11 Côme ChillietSorted all source files in folders
2016-12-10 Rémi VerscheldeRename debug mode to dev tools
2016-12-10 Côme ChillietMoved everything related to Menu is Menu.h,cpp and...
2016-12-09 Côme ChillietAdded a class for Hotspots to avoid using several arrays
2016-12-09 Côme ChillietMoved Skeleton and Animation to their own folder.
2016-11-29 Côme ChillietRemoved unused globals
2016-11-26 Côme ChillietMoved clothes loop to Person, got rid of globals tintr...
2016-11-26 Côme ChillietGot rid of global texture var. Calling load_image directly
2016-11-25 Côme ChillietRemoved commented out code
2016-11-25 Rémi VerscheldeAdd copyright notice and AUTHORS file for open source...
2016-11-24 Côme ChillietGot rid of unused "osx" global var
2016-11-24 Côme ChillietMoved image loading/saving in TGALoader and renamed...
2016-11-24 Côme ChillietFirst step at cleaning image loading.
2016-11-20 Rémi VerscheldeLicense: Update GPLv2+ header to match current FSF...
2016-11-20 Neal Gompa (ニール... Merge branch 'opt-fullscreen' into 'master'
2016-11-20 Rémi VerscheldeAdd an option to toggle fullscreen
2016-11-18 Neal Gompa (ニール... Merge branch 'sdl2-rebase' into 'master'
2016-11-18 Côme ChillietMigrated to SDL2
2013-07-13 Côme BERNIGAUDRemoved numplayers (using Person::players.size() instead)
2013-04-15 sf17kBEAUTIFIED ALL SOURCE CODE
2011-05-29 sf17kcleanup, renamed rotations to yaw/pitch
2011-05-29 sf17kmajor refactor of menu system, part 2
2011-05-20 Côme BERNIGAUDmerge
2011-05-19 Alexander MonakovMerge with p/lugaru
2011-05-18 Côme BERNIGAUDSome refactor about Person class.
2011-05-10 Côme BERNIGAUDSome cleans, some duplicated code corrected.
2011-05-09 sf17kmerge
2011-05-06 sf17kcleanup
2011-01-07 Alexander MonakovRemove terraindetail (== 1 anyway)
2011-01-07 Alexander MonakovMap loading cleanup
2011-01-03 Alexander MonakovRemove Constants.h
2011-01-03 Alexander MonakovMove dialogue stuff to Game.{cpp,h}
2011-01-03 Alexander MonakovMigrate some more definitions from Constants.h
2011-01-01 Alexander MonakovSimplify DoMipmaps
2010-12-28 Alexander MonakovPrepare to cleanup sound emission
2010-12-26 Alexander MonakovMove bonusnum too
2010-12-26 Alexander MonakovConsolidate bonus externs
2010-12-22 Alexander MonakovMove stats vars and award computation to Awards.cpp
2010-12-18 Alexander MonakovUnify strms and samps
2010-12-12 Alexander MonakovCleanup sound loading
2010-06-06 Alexander MonakovMake animation types an enum, move to a separate file
2010-06-06 Alexander MonakovMerge
2010-06-05 Côme BERNIGAUDVarious SDL input and Game::* cleanups
2010-06-05 Côme BERNIGAUDMove player account handling into separate class
2010-06-05 Côme BERNIGAUDAdjust source code formatting
2010-06-05 Côme BERNIGAUDCleanning up Sprite class. More can be done, but it...
2010-06-03 Côme BERNIGAUDmerge & removing debug printf. (in Settings.cpp, by...
2010-06-03 Côme BERNIGAUDHUGE refactoring:
2010-05-24 Côme BERNIGAUDmerge
2010-05-23 Vadim TrochinskyMerge
2010-05-21 Vadim Trochinskymerge
2010-05-21 Vadim TrochinskyAdd config screen
2010-05-21 Côme BERNIGAUDmerging :-)
2010-05-20 Vadim Trochinskymerge
2010-05-16 Vadim TrochinskyMerge
2010-05-16 Vadim Trochinskymerge
2010-05-16 Vadim TrochinskyRead stereo settings to config file, and read them...
2010-05-16 Vadim TrochinskyMerge
2010-05-16 Vadim TrochinskyMerged with parent
2010-05-16 Vadim TrochinskyInitial stereo code.
2010-05-15 Côme BERNIGAUDAdd a pretty and desactivable damage bar.
2010-05-14 Ryan C. GordonMerge.
2010-05-14 Ryan C. GordonRemoved unused netmessages code.
2010-05-14 Ryan C. GordonMerge.
2010-05-14 Ryan C. GordonRemoved non-SDL codepaths.
2010-05-14 Neal GompaMerged
2010-05-13 Harley LaueMerged
2010-05-13 Harley LaueSeems there were a few things I forgot when I removed...
2010-05-13 Neal GompaMerged
2010-05-13 Harley LaueMerged FMod changes in
2010-05-13 Harley LaueRemoved FMod from the source.
2010-05-12 Ryan C. GordonMerged latest cmake branch to default.
2010-05-12 Neal GompaMade initial fixes towards building in MinGW for 32...
2010-05-11 Ryan C. GordonAdded GPL license and headers.
2005-08-12 Ryan C. GordonForce XYZ to initialize to please Valgrind.
2005-08-05 Ryan C. GordonMore effort.
2005-08-05 Ryan C. GordonAdded newline to all the source/headers in Source.
2005-08-05 Ryan C. GordonMore work.
2005-08-05 Ryan C. GordonInitial import.