]> git.jsancho.org Git - lugaru.git/history - Source/GameDraw.cpp
Cleaned up dialog handling using a Dialog class
[lugaru.git] / Source / GameDraw.cpp
2016-11-30 Côme ChillietCleaned up dialog handling using a Dialog class
2016-11-29 Côme ChillietTiny clean
2016-11-29 Côme ChillietRemoved useless code
2016-11-29 Côme ChillietCleaned a bit flashing by using a function
2016-11-29 Côme ChillietRemoved unused globals
2016-11-25 Côme ChillietRemoved commented out code
2016-11-25 Rémi VerscheldeAdd copyright notice and AUTHORS file for open source...
2016-11-24 Côme ChillietGot rid of unused "osx" global var
2016-11-24 Côme ChillietRemoved obsolete PLATFORM_MACOSX code
2016-11-23 Côme ChillietRemoved most of the commented out code
2016-11-23 Côme ChillietFixed lots of errors spotted by cppcheck
2016-11-21 Côme ChillietAvoid using unitialized var in corner cases (fixes...
2016-11-20 Rémi VerscheldeLicense: Update GPLv2+ header to match current FSF...
2016-11-20 Côme ChillietFixed a lot of warnings
2016-11-20 Côme ChillietFixed some warnings
2016-11-19 Côme ChillietFixes #12 Removed chatting code
2016-11-18 Neal Gompa (ニール... Merge branch 'sdl2-rebase' into 'master'
2016-11-18 Côme ChillietMigrated to SDL2
2013-07-13 Côme BERNIGAUDRemoved numplayers (using Person::players.size() instead)
2013-07-13 Côme BERNIGAUDplayer replaced by Person::players which is a vector...
2013-04-15 sf17kCLEANED UP WHITESPACE
2013-04-15 sf17kFORMATTED IF STATEMENTS
2013-04-15 sf17kBEAUTIFIED ALL SOURCE CODE
2012-07-30 sf17krenames for readability
2012-07-30 sf17krename for readability
2011-06-08 sf17kmajor refactor of texture system
2011-05-29 sf17kcleanup, renamed rotations to yaw/pitch
2011-05-29 sf17kmajor refactor of menu system, part 2
2011-05-29 sf17kconvert Game class to namespace
2011-05-29 sf17kminor changes in menu system
2011-05-26 sf17kmajor refactor of menu system, part 1
2011-05-20 Côme BERNIGAUDmerge
2011-05-19 Alexander MonakovMerge with p/lugaru
2011-05-18 Côme BERNIGAUDSome refactor about Person class.
2011-05-18 Côme BERNIGAUDconsole commands works again.
2011-05-18 Côme BERNIGAUDThe console key is now easy to configure. (the option...
2011-05-17 Côme BERNIGAUDRefactor of the texture system
2011-05-16 Côme BERNIGAUDrenaming some maps to be coherent.
2011-05-15 Côme BERNIGAUDbug fix about pause menu
2011-05-14 Côme BERNIGAUDA lot of clean up in MenuDraw.
2011-05-14 Côme BERNIGAUDcleanup of campaign levels handling.
2011-05-14 Côme BERNIGAUDlittle cleanup about campaign level handling
2011-05-13 Côme BERNIGAUDbugfix (world texture was messed when fullscreen/window...
2011-05-13 Côme BERNIGAUDSome cleans, fullscreen is back if "--windowed" isn...
2011-05-13 Côme BERNIGAUDbug fix in the campaign screen (lines on the map were...
2011-05-12 Côme BERNIGAUDmerge
2011-05-12 Côme BERNIGAUDSome bug fixes. Now the game remember which campaign...
2011-05-11 Côme BERNIGAUDAdding the temple campaign so we can test multiple...
2011-05-11 Côme BERNIGAUDThe game now supports multiple campaigns!
2011-05-11 Côme BERNIGAUDNo more black background for the map, some little cleanup
2011-05-11 Côme BERNIGAUDProblem fixed (LoadCampaign added when going back to...
2011-05-11 Côme BERNIGAUDclean ups, and now campaignProgess is well initialized...
2011-05-10 Côme BERNIGAUDfirst modifications in order to support multiple campaign.
2011-05-10 Côme BERNIGAUDsome more unused variables cleanup
2011-05-10 sf17kmerge
2011-05-10 sf17kremoved unused menu animation code
2011-05-10 Côme BERNIGAUDsome more cleans thanks to cppcheck
2011-05-10 Côme BERNIGAUDSome cleans, some duplicated code corrected.
2011-05-10 Côme BERNIGAUDSome clean up in the menu system and the drawing menu...
2011-05-10 sf17krename music1, music2, music3
2011-02-22 Côme BERNIGAUDBug fixed (we couldn't access to account menu)
2011-02-14 Côme BERNIGAUDnoaccount crash corrected
2011-01-03 Alexander MonakovMove dialogue stuff to Game.{cpp,h}
2011-01-03 Alexander MonakovMigrate some more definitions from Constants.h
2011-01-03 Alexander MonakovRemove some extra declarations of "channels"
2011-01-03 Alexander MonakovMore PlaySoundEx eradication
2010-12-29 Alexander MonakovCleanup sound emission
2010-12-26 Alexander MonakovConsolidate bonus externs
2010-12-26 Alexander MonakovMake bonuses an enum
2010-12-22 Alexander MonakovMove stats vars and award computation to Awards.cpp
2010-12-22 Alexander MonakovMove some global vars from Globals.cpp, add decls to...
2010-12-19 Alexander MonakovAwards.def
2010-12-12 Alexander MonakovCleanup sound loading
2010-06-06 Alexander MonakovMerge
2010-06-06 Côme BERNIGAUDremoving unused mainmenu values (11, 13 and 17)
2010-06-06 Alexander MonakovMerge
2010-06-06 Côme BERNIGAUDcleaning up again.
2010-06-06 Côme BERNIGAUDAdding back Settings files. (sorry about that).
2010-06-06 Côme BERNIGAUDsome more clean up.
2010-06-06 Côme BERNIGAUDjust some clean up.
2010-06-05 Alexander MonakovMerge
2010-06-05 Côme BERNIGAUDVarious SDL input and Game::* cleanups
2010-06-05 Côme BERNIGAUDMove player account handling into separate class
2010-06-05 Côme BERNIGAUDMinor code simplifications
2010-06-05 Côme BERNIGAUDAdjust source code formatting
2010-06-05 Côme BERNIGAUDRemove commented out code
2010-06-05 Côme BERNIGAUDCleanning up Sprite class. More can be done, but it...
2010-06-04 Côme BERNIGAUDI removed a Macinput include
2010-06-03 Côme BERNIGAUDmerge & removing debug printf. (in Settings.cpp, by...
2010-06-03 Côme BERNIGAUDHUGE refactoring:
2010-05-24 Côme BERNIGAUDThe damage bar now appear in the option menu
2010-05-24 Côme BERNIGAUDmerge
2010-05-23 Vadim TrochinskyMerge
2010-05-21 Vadim Trochinskymerge
2010-05-21 Vadim TrochinskyAdd config screen
2010-05-21 Côme BERNIGAUDmerging :-)
2010-05-20 Vadim Trochinskymerge
2010-05-16 Vadim TrochinskyMerge
2010-05-16 Vadim Trochinskymerge
2010-05-16 Vadim TrochinskyMerge
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