]> git.jsancho.org Git - lugaru.git/history - Source/GameDraw.cpp
Fixed invalid participant focus in svengrotto map (Fixes #79)
[lugaru.git] / Source / GameDraw.cpp
2017-01-23 Côme ChillietFixes #40 Scores are now integers
2017-01-09 Côme ChillietAdded braces to all statements with clang-tidy and...
2017-01-09 Côme ChillietApplied clang-format on all files
2017-01-09 Côme ChillietFixed a few parentheses
2017-01-08 Côme ChillietReplaced patchobjects arrays by vectors, cleaned code...
2017-01-03 Rémi VerscheldeUse a mono font for the console text
2016-12-22 Côme ChillietCleaned Terrain Decal handling
2016-12-22 Nicola Spanti (RyD... Fixing some warnings of cppcheck
2016-12-22 Nicola Spanti (RyD... Fixing some warnings
2016-12-17 Côme ChillietRenamed method because DrawText is reserved on some...
2016-12-16 Côme ChillietMoved things related to tutorial in new Tutorial class
2016-12-15 Côme ChillietMoved checkcollide methods in Object
2016-12-15 Côme ChillietCleaned up Objects handling
2016-12-14 Côme ChillietFixed a few ifs
2016-12-14 Côme ChillietCleaned up console printing code, replaced global displ...
2016-12-14 Côme ChillietCleaned up a bit Text class. Using glPrintOutlined...
2016-12-12 Côme ChillietGot rid of char[] uses in GameDraw.cpp
2016-12-11 Neal GompaDrop _EXT suffix from various GL_TEXTURE_* names
2016-12-11 Neal Gompaabs() -> fabs()
2016-12-11 Côme ChillietFixed a lot of GCC warnings
2016-12-11 Rémi VerscheldeRename all C++ headers with .hpp extension
2016-12-11 Côme ChillietSorted all source files in folders
2016-12-11 Côme ChillietReplaced all uses of Account::active outside of Account...
2016-12-11 Côme ChillietMoved Account::active in Account class. Maybe it should...
2016-12-10 Rémi VerscheldeRename debug mode to dev tools
2016-12-10 Rémi VerscheldeFix 7s offset between shown challenge time and high...
2016-12-09 Côme ChillietAdded a class for Hotspots to avoid using several arrays
2016-12-09 Côme ChillietReplaced muscles and joints in Skeleton by vectors
2016-12-01 Côme ChillietMerge branch 'master' of gitlab.com:osslugaru/lugaru
2016-11-30 Rémi VerscheldeDialogBox is protected on Windows, rename to DialogScene
2016-11-30 Côme ChillietCleaned up dialog handling using a Dialog class
2016-11-29 Côme ChillietTiny clean
2016-11-29 Côme ChillietRemoved useless code
2016-11-29 Côme ChillietCleaned a bit flashing by using a function
2016-11-29 Côme ChillietRemoved unused globals
2016-11-25 Côme ChillietRemoved commented out code
2016-11-25 Rémi VerscheldeAdd copyright notice and AUTHORS file for open source...
2016-11-24 Côme ChillietGot rid of unused "osx" global var
2016-11-24 Côme ChillietRemoved obsolete PLATFORM_MACOSX code
2016-11-23 Côme ChillietRemoved most of the commented out code
2016-11-23 Côme ChillietFixed lots of errors spotted by cppcheck
2016-11-21 Côme ChillietAvoid using unitialized var in corner cases (fixes...
2016-11-20 Rémi VerscheldeLicense: Update GPLv2+ header to match current FSF...
2016-11-20 Côme ChillietFixed a lot of warnings
2016-11-20 Côme ChillietFixed some warnings
2016-11-19 Côme ChillietFixes #12 Removed chatting code
2016-11-18 Neal Gompa (ニール... Merge branch 'sdl2-rebase' into 'master'
2016-11-18 Côme ChillietMigrated to SDL2
2013-07-13 Côme BERNIGAUDRemoved numplayers (using Person::players.size() instead)
2013-07-13 Côme BERNIGAUDplayer replaced by Person::players which is a vector...
2013-04-15 sf17kCLEANED UP WHITESPACE
2013-04-15 sf17kFORMATTED IF STATEMENTS
2013-04-15 sf17kBEAUTIFIED ALL SOURCE CODE
2012-07-30 sf17krenames for readability
2012-07-30 sf17krename for readability
2011-06-08 sf17kmajor refactor of texture system
2011-05-29 sf17kcleanup, renamed rotations to yaw/pitch
2011-05-29 sf17kmajor refactor of menu system, part 2
2011-05-29 sf17kconvert Game class to namespace
2011-05-29 sf17kminor changes in menu system
2011-05-26 sf17kmajor refactor of menu system, part 1
2011-05-20 Côme BERNIGAUDmerge
2011-05-19 Alexander MonakovMerge with p/lugaru
2011-05-18 Côme BERNIGAUDSome refactor about Person class.
2011-05-18 Côme BERNIGAUDconsole commands works again.
2011-05-18 Côme BERNIGAUDThe console key is now easy to configure. (the option...
2011-05-17 Côme BERNIGAUDRefactor of the texture system
2011-05-16 Côme BERNIGAUDrenaming some maps to be coherent.
2011-05-15 Côme BERNIGAUDbug fix about pause menu
2011-05-14 Côme BERNIGAUDA lot of clean up in MenuDraw.
2011-05-14 Côme BERNIGAUDcleanup of campaign levels handling.
2011-05-14 Côme BERNIGAUDlittle cleanup about campaign level handling
2011-05-13 Côme BERNIGAUDbugfix (world texture was messed when fullscreen/window...
2011-05-13 Côme BERNIGAUDSome cleans, fullscreen is back if "--windowed" isn...
2011-05-13 Côme BERNIGAUDbug fix in the campaign screen (lines on the map were...
2011-05-12 Côme BERNIGAUDmerge
2011-05-12 Côme BERNIGAUDSome bug fixes. Now the game remember which campaign...
2011-05-11 Côme BERNIGAUDAdding the temple campaign so we can test multiple...
2011-05-11 Côme BERNIGAUDThe game now supports multiple campaigns!
2011-05-11 Côme BERNIGAUDNo more black background for the map, some little cleanup
2011-05-11 Côme BERNIGAUDProblem fixed (LoadCampaign added when going back to...
2011-05-11 Côme BERNIGAUDclean ups, and now campaignProgess is well initialized...
2011-05-10 Côme BERNIGAUDfirst modifications in order to support multiple campaign.
2011-05-10 Côme BERNIGAUDsome more unused variables cleanup
2011-05-10 sf17kmerge
2011-05-10 sf17kremoved unused menu animation code
2011-05-10 Côme BERNIGAUDsome more cleans thanks to cppcheck
2011-05-10 Côme BERNIGAUDSome cleans, some duplicated code corrected.
2011-05-10 Côme BERNIGAUDSome clean up in the menu system and the drawing menu...
2011-05-10 sf17krename music1, music2, music3
2011-02-22 Côme BERNIGAUDBug fixed (we couldn't access to account menu)
2011-02-14 Côme BERNIGAUDnoaccount crash corrected
2011-01-03 Alexander MonakovMove dialogue stuff to Game.{cpp,h}
2011-01-03 Alexander MonakovMigrate some more definitions from Constants.h
2011-01-03 Alexander MonakovRemove some extra declarations of "channels"
2011-01-03 Alexander MonakovMore PlaySoundEx eradication
2010-12-29 Alexander MonakovCleanup sound emission
2010-12-26 Alexander MonakovConsolidate bonus externs
2010-12-26 Alexander MonakovMake bonuses an enum
2010-12-22 Alexander MonakovMove stats vars and award computation to Awards.cpp
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