--- /dev/null
+#include <stdlib.h>
+#include <stdio.h>
+
+#include <GL/glut.h>
+
+#include <assimp/cimport.h>
+#include <assimp/scene.h>
+#include <assimp/postprocess.h>
+
+int main(int argc, char **argv)
+{
+ const struct aiScene* scene = NULL;
+ const struct aiNode* node = NULL;
+
+ scene = aiImportFile("/home/jsancho/Imágenes/fleurOptonl.blend", aiProcessPreset_TargetRealtime_MaxQuality);
+ node = scene->mRootNode;
+ printf("Node:\n parent: %d\n children: %d\n meshes: %d\n", node->mParent, node->mNumChildren, node->mNumMeshes);
+}