2014-08-21 Javier SanchoREADME file master
2014-08-21 Javier SanchoSources Reorganization
2014-08-20 Javier SanchoLittle fixes
2014-08-07 Javier SanchoPraparing for autoconf
2014-07-30 Javier SanchoUse bytevectors instead structs when passing pointers...
2014-07-30 Javier SanchoLoad and display asset example finished
2014-07-30 Javier SanchoMore functions from original library
2014-07-30 Javier SanchoRemove test.c
2014-07-25 Javier SanchoLoad and display asset example
2014-07-25 Javier SanchoA lot of functionality added
2014-07-25 Javier SanchoRestructuration
2014-07-17 Javier SanchoNew foreign function ai-transform-vec-by-matrix4
2014-07-17 Javier SanchoNew struct types ai-matrix3x3 and ai-matrix4x4
2014-07-15 Javier SanchoResolve VM Stack Overflow when reading mesh vertices
2014-07-15 Javier SanchoAdd foreign functions and rename types
2014-07-14 Javier SanchoAdd new types and structs parsers
2014-07-11 Javier SanchoRewrite definitions with new conversion-types
2014-07-07 Javier SanchoRewrite definition types using new C parsers
2014-06-22 Javier SanchoRewrite definition types using new C parsers
2014-06-11 Javier SanchoLow level support and scene.h structs parsing
2014-05-29 Javier SanchoNew type 'face'
2014-05-28 Javier SanchoNew type 'material'
2014-05-27 Javier SanchoBug: nodes store index to mesh and not pointer to mesh
2014-05-26 Javier SanchoRefining node structure (name, transformation and paren...
2014-05-23 Javier SanchoImproving ways for accessing data structs
2014-05-12 Javier SanchoInitial commit