projects
/
gacela.git
/ shortlog
commit
grep
author
committer
pickaxe
?
search:
re
summary
| shortlog |
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅
next
gacela.git
2017-04-24
Javier Sancho
Merge branch 'release/0.6'
master
commit
|
commitdiff
|
tree
|
snapshot
2017-04-24
Javier Sancho
Merge branch 'feature/composition' into develop
commit
|
commitdiff
|
tree
|
snapshot
2017-04-24
Javier Sancho
A lot of composition examples
commit
|
commitdiff
|
tree
|
snapshot
2017-04-24
Javier Sancho
Scale support variations over time
commit
|
commitdiff
|
tree
|
snapshot
2017-04-24
Javier Sancho
Keep SDL context open
commit
|
commitdiff
|
tree
|
snapshot
2017-04-24
Javier Sancho
Example with a composition
commit
|
commitdiff
|
tree
|
snapshot
2017-04-24
Javier Sancho
Enable transparency
commit
|
commitdiff
|
tree
|
snapshot
2017-04-24
Javier Sancho
Composing scenes
commit
|
commitdiff
|
tree
|
snapshot
2017-04-20
Javier Sancho
Merge tag '0.5' into develop
commit
|
commitdiff
|
tree
|
snapshot
2017-04-20
Javier Sancho
Merge branch 'release/0.5'
commit
|
commitdiff
|
tree
|
snapshot
2017-04-20
Javier Sancho
Merge branch 'feature/animations' into develop
commit
|
commitdiff
|
tree
|
snapshot
2017-04-20
Javier Sancho
Example with animations
commit
|
commitdiff
|
tree
|
snapshot
2017-04-20
Javier Sancho
Moving scenes
commit
|
commitdiff
|
tree
|
snapshot
2017-04-20
Javier Sancho
Rename bitmap -> image and stretch -> scale
commit
|
commitdiff
|
tree
|
snapshot
2017-04-18
Javier Sancho
Merge tag '0.4' into develop
commit
|
commitdiff
|
tree
|
snapshot
2017-04-18
Javier Sancho
Merge branch 'release/0.4'
commit
|
commitdiff
|
tree
|
snapshot
2017-04-18
Javier Sancho
Merge branch 'feature/stretch-images' into develop
commit
|
commitdiff
|
tree
|
snapshot
2017-04-18
Javier Sancho
Stretch scene
commit
|
commitdiff
|
tree
|
snapshot
2017-04-12
Javier Sancho
Display images using OpenGL and textures
commit
|
commitdiff
|
tree
|
snapshot
2017-03-30
Javier Sancho
Replace tabs with spaces
commit
|
commitdiff
|
tree
|
snapshot
2017-03-27
Javier Sancho
Merge tag '0.3.1' into develop
commit
|
commitdiff
|
tree
|
snapshot
2017-03-27
Javier Sancho
Merge branch 'hotfix/0.3.1'
commit
|
commitdiff
|
tree
|
snapshot
2017-03-27
Javier Sancho
Store all events when lag is produced
commit
|
commitdiff
|
tree
|
snapshot
2017-03-03
Javier Sancho
Merge tag '0.3' into develop
commit
|
commitdiff
|
tree
|
snapshot
2017-03-03
Javier Sancho
Merge branch 'release/0.3'
commit
|
commitdiff
|
tree
|
snapshot
2017-03-03
Javier Sancho
More keyboard events
commit
|
commitdiff
|
tree
|
snapshot
2017-02-14
Javier Sancho
Merge tag '0.2' into develop
commit
|
commitdiff
|
tree
|
snapshot
2017-02-14
Javier Sancho
Merge branch 'release/0.2'
commit
|
commitdiff
|
tree
|
snapshot
2017-02-14
Javier Sancho
Merge branch 'feature/event_driven_programming' into...
commit
|
commitdiff
|
tree
|
snapshot
2017-02-14
Javier Sancho
Customizing quit event behaviour
commit
|
commitdiff
|
tree
|
snapshot
2017-02-14
Javier Sancho
Write window declarations using a syntax
commit
|
commitdiff
|
tree
|
snapshot
2017-02-12
Javier Sancho
Change import-bitmap with bitmap
commit
|
commitdiff
|
tree
|
snapshot
2017-02-04
Javier Sancho
Window scene
commit
|
commitdiff
|
tree
|
snapshot
2017-01-19
Javier Sancho
Quit game support
commit
|
commitdiff
|
tree
|
snapshot
2017-01-19
Javier Sancho
Reorganize examples
commit
|
commitdiff
|
tree
|
snapshot
2017-01-19
Javier Sancho
Hello world example
commit
|
commitdiff
|
tree
|
snapshot
2016-10-17
Javier Sancho
Images in development
commit
|
commitdiff
|
tree
|
snapshot
2016-09-28
Javier Sancho
Images in development
commit
|
commitdiff
|
tree
|
snapshot
2016-09-09
Javier Sancho
Fran example using scenes
commit
|
commitdiff
|
tree
|
snapshot
2016-09-09
Javier Sancho
Root file for the module
commit
|
commitdiff
|
tree
|
snapshot
2016-09-09
Javier Sancho
Primitive game loop with some basic scenes
commit
|
commitdiff
|
tree
|
snapshot
2016-09-09
Javier Sancho
Some maths
commit
|
commitdiff
|
tree
|
snapshot
2016-09-09
Javier Sancho
Environment for execution without previous installation
commit
|
commitdiff
|
tree
|
snapshot
2016-09-09
Javier Sancho
Scene type and basic functions
commit
|
commitdiff
|
tree
|
snapshot
2016-08-06
Javier Sancho
Environment for execution without previous installation
commit
|
commitdiff
|
tree
|
snapshot
2016-08-05
Javier Sancho
First reactive example
commit
|
commitdiff
|
tree
|
snapshot
2016-06-23
Javier Sancho
Interface for guile-opengl and particle system example
commit
|
commitdiff
|
tree
|
snapshot
2016-06-23
Javier Sancho
Trash
commit
|
commitdiff
|
tree
|
snapshot
2016-03-11
Javier Sancho
Tests for entities and components
commit
|
commitdiff
|
tree
|
snapshot
2015-07-03
Javier Sancho
Adding REPL cooperative server to the engine loop
commit
|
commitdiff
|
tree
|
snapshot
2014-11-11
Javier Sancho
Experimenting with syntax
commit
|
commitdiff
|
tree
|
snapshot
2014-09-16
Javier Sancho
More declarative way of making games
commit
|
commitdiff
|
tree
|
snapshot
2014-04-17
Javier Sancho
Preparing skeleton for engines, systems, etc
commit
|
commitdiff
|
tree
|
snapshot
2014-04-03
Javier Sancho
Components with similar headers to functions
commit
|
commitdiff
|
tree
|
snapshot
2014-02-27
Javier Sancho
Entity sets and engine api through systems
commit
|
commitdiff
|
tree
|
snapshot
2014-02-16
Javier Sancho
Conway Game Engine
commit
|
commitdiff
|
tree
|
snapshot
2014-01-26
Javier Sancho
Improving engine exit
commit
|
commitdiff
|
tree
|
snapshot
2014-01-14
Javier Sancho
New way for returning results from systems
commit
|
commitdiff
|
tree
|
snapshot
2014-01-13
Javier Sancho
Do step duration properly
commit
|
commitdiff
|
tree
|
snapshot
2014-01-07
Javier Sancho
Support for engine properties
commit
|
commitdiff
|
tree
|
snapshot
2013-12-29
Javier Sancho
Composed systems return as single systems
commit
|
commitdiff
|
tree
|
snapshot
2013-12-29
Javier Sancho
Repairing composing systems example
commit
|
commitdiff
|
tree
|
snapshot
2013-12-08
Javier Sancho
Set engine systems while running
commit
|
commitdiff
|
tree
|
snapshot
2013-11-17
Javier Sancho
Engine Execution
commit
|
commitdiff
|
tree
|
snapshot
2013-11-03
Javier Sancho
Improving with-engine
commit
|
commitdiff
|
tree
|
snapshot
2013-10-20
Javier Sancho
Engine Access Protocol Interface
commit
|
commitdiff
|
tree
|
snapshot
2013-10-07
Javier Sancho
Engine definition functions
commit
|
commitdiff
|
tree
|
snapshot
2013-10-06
Javier Sancho
More verbose and powerful system definition
commit
|
commitdiff
|
tree
|
snapshot
2013-10-02
Javier Sancho
Replace define-macro with define-syntax
commit
|
commitdiff
|
tree
|
snapshot
2013-09-14
Javier Sancho
Functions to access entities and components inside...
commit
|
commitdiff
|
tree
|
snapshot
2013-09-11
Javier Sancho
Making systems with macros instead functions. Now,...
commit
|
commitdiff
|
tree
|
snapshot
2013-09-09
Javier Sancho
Better examples
commit
|
commitdiff
|
tree
|
snapshot
2013-09-04
Javier Sancho
More verbose mode for working with entities and compone...
commit
|
commitdiff
|
tree
|
snapshot
2013-08-22
Javier Sancho
More verbose mode for working with entities and compone...
commit
|
commitdiff
|
tree
|
snapshot
2013-08-21
Javier Sancho
Functions to merge systems, using a linear way or using...
commit
|
commitdiff
|
tree
|
snapshot
2013-08-08
Javier Sancho
It's not obligatory to write type components at declara...
commit
|
commitdiff
|
tree
|
snapshot
2013-08-08
Javier Sancho
Making systems; systems return a lambda function for...
commit
|
commitdiff
|
tree
|
snapshot
2013-07-28
Javier Sancho
Making systems; systems return a lambda function for...
commit
|
commitdiff
|
tree
|
snapshot
2013-07-22
Javier Sancho
Making systems; systems return a lambda function for...
commit
|
commitdiff
|
tree
|
snapshot
2013-07-12
Javier Sancho
Making systems; systems return a lambda function for...
commit
|
commitdiff
|
tree
|
snapshot
2013-06-27
Javier Sancho
Making systems; preprocessing entities and components...
commit
|
commitdiff
|
tree
|
snapshot
2013-06-05
Javier Sancho
Structures for managing entities and components, using...
commit
|
commitdiff
|
tree
|
snapshot
2013-06-05
Javier Sancho
Component definitions support using Guile records
commit
|
commitdiff
|
tree
|
snapshot
2013-05-31
Javier Sancho
Preparing new version 0.6
commit
|
commitdiff
|
tree
|
snapshot
2013-05-31
jsancho
Preparing new version 0.6
commit
|
commitdiff
|
tree
|
snapshot
2013-04-29
Javier Sancho
Adding freeimage
commit
|
commitdiff
|
tree
|
snapshot
2013-04-28
Javier Sancho
Using guile-figl
commit
|
commitdiff
|
tree
|
snapshot
2013-03-10
Javier Sancho
Using guile-figl
commit
|
commitdiff
|
tree
|
snapshot
2013-03-04
Javier Sancho
Using guile-figl
commit
|
commitdiff
|
tree
|
snapshot
2013-02-24
Javier Sancho
New modules figl
commit
|
commitdiff
|
tree
|
snapshot
2012-10-17
Javier Sancho
Color management integration with meshes
commit
|
commitdiff
|
tree
|
snapshot
2012-10-13
Javier Sancho
Drawing circles
commit
|
commitdiff
|
tree
|
snapshot
2012-10-09
Javier Sancho
New picture mesh using resources cache
commit
|
commitdiff
|
tree
|
snapshot
2012-10-08
Javier Sancho
Texture primitive.
commit
|
commitdiff
|
tree
|
snapshot
2012-09-27
Javier Sancho
Primitives definition (for meshes)
commit
|
commitdiff
|
tree
|
snapshot
2012-09-24
Javier Sancho
Catching errors from main loop and square meshes
commit
|
commitdiff
|
tree
|
snapshot
2012-09-21
Javier Sancho
Meshes located at video module and new game loop proced...
commit
|
commitdiff
|
tree
|
snapshot
2012-09-17
Javier Sancho
Controllers list for views
commit
|
commitdiff
|
tree
|
snapshot
2012-09-13
Javier Sancho
Defining views with controllers and meshes
commit
|
commitdiff
|
tree
|
snapshot
2012-09-09
Javier Sancho
Main loop with recursivity
commit
|
commitdiff
|
tree
|
snapshot
next