]> git.jsancho.org Git - gacela.git/commit
Preparing skeleton for engines, systems, etc
authorJavier Sancho <jsf@jsancho.org>
Thu, 17 Apr 2014 09:55:55 +0000 (11:55 +0200)
committerJavier Sancho <jsf@jsancho.org>
Thu, 17 Apr 2014 09:55:55 +0000 (11:55 +0200)
commit3b22fd3f425de9419f98bacf2d1c4675058389ed
tree700e2249d66a2c9838dfa0cda7b35c2321e0342c
parent929ba6a645c92ebea58c8c93c412197b56aa775f
Preparing skeleton for engines, systems, etc

* engines/arcade.scm: First engine for developing arcade games

* examples/asteroids.scm: Asteroids game, with two ways of make a game

* game.scm: New structure that contains the engine and all the entities
            with their initial state

* systems/opengl.scm: First system for displaying entities using opengl
                      libraries
src/engines/arcade.scm [new file with mode: 0644]
src/examples/asteroids.scm [new file with mode: 0644]
src/game.scm [new file with mode: 0644]
src/systems/opengl.scm [new file with mode: 0644]