if (node)
{
- irr_scene_setMaterialFlagAM(node, irr_video_EMF_LIGHTING, 0);
+ irr_scene_setMaterialFlag(node, irr_video_EMF_LIGHTING, 0);
irr_scene_setMD2Animation(node, irr_scene_EMAT_STAND);
irr_video_ITexture* texture = irr_video_getTexture(driver, "media/sydney.bmp");
- irr_scene_setMaterialTextureAM(node, 0, texture);
+ irr_scene_setMaterialTexture(node, 0, texture);
}
// camera