irr_scene_setMD2Animation(node, irr_scene_EMAT_STAND);
irr_video_ITexture* texture = irr_video_getTexture(driver, "media/sydney.bmp");
irr_scene_setMD2Animation(node, irr_scene_EMAT_STAND);
irr_video_ITexture* texture = irr_video_getTexture(driver, "media/sydney.bmp");