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1 ACLOCAL_AMFLAGS = -I m4
2 lib_LTLIBRARIES = libCIrrlicht.la
3 libCIrrlicht_la_SOURCES = \
4   src/CIrrlicht.cpp \
5   src/IAnimatedMeshSceneNode.cpp \
6   src/ICursorControl.cpp \
7   src/IFileSystem.cpp \
8   src/IGUIEnvironment.cpp \
9   src/IrrlichtDevice.cpp \
10   src/ISceneManager.cpp \
11   src/ISceneNode.cpp \
12   src/IVideoDriver.cpp
13 libCIrrlicht_la_CPPFLAGS = -I$(top_srcdir)/include
14 libCIrrlicht_la_LDFLAGS = -version-info 0:1
15 pkginclude_HEADERS = \
16   include/cirrlicht.h \
17   include/dimension2d.h \
18   include/EDriverTypes.h \
19   include/EMaterialFlags.h \
20   include/IAnimatedMesh.h \
21   include/IAnimatedMeshMD2.h \
22   include/IAnimatedMeshSceneNode.h \
23   include/ICameraSceneNode.h \
24   include/ICursorControl.h \
25   include/IFileArchive.h \
26   include/IFileSystem.h \
27   include/IGUIElement.h \
28   include/IGUIEnvironment.h \
29   include/IGUIStaticText.h \
30   include/IMeshSceneNode.h \
31   include/IrrlichtDevice.h \
32   include/ISceneManager.h \
33   include/ISceneNode.h \
34   include/ITexture.h \
35   include/IVideoDriver.h \
36   include/rect.h \
37   include/SColor.h \
38   include/SExposedVideoData.h \
39   include/SKeyMap.h \
40   include/vector3d.h