2017-01-09 |
Côme Chilliet | Applied clang-format on all files |
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2017-01-02 |
Côme Chilliet | Removed lots of unused code from Math folder, renamed... |
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2016-12-22 |
Côme Chilliet | Cleaned Terrain Decal handling |
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2016-12-16 |
Côme Chilliet | Moved visibleloading check inside LoadingScreen |
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2016-12-16 |
Côme Chilliet | Moved things related to tutorial in new Tutorial class |
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2016-12-15 |
Côme Chilliet | Cleaned up Objects handling |
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2016-12-11 |
Rémi Verschelde | Rename all C++ headers with .hpp extension |
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2016-12-11 |
Côme Chilliet | Sorted all source files in folders |
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2016-12-10 |
Rémi Verschelde | Rename debug mode to dev tools |
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2016-12-10 |
Côme Chilliet | Moved everything related to Menu is Menu.h,cpp and... |
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2016-12-09 |
Côme Chilliet | Added a class for Hotspots to avoid using several arrays |
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2016-12-09 |
Côme Chilliet | Moved Skeleton and Animation to their own folder. |
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2016-11-29 |
Côme Chilliet | Removed unused globals |
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2016-11-26 |
Côme Chilliet | Moved clothes loop to Person, got rid of globals tintr... |
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2016-11-26 |
Côme Chilliet | Got rid of global texture var. Calling load_image directly |
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2016-11-25 |
Côme Chilliet | Removed commented out code |
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2016-11-25 |
Rémi Verschelde | Add copyright notice and AUTHORS file for open source... |
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2016-11-24 |
Côme Chilliet | Got rid of unused "osx" global var |
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2016-11-24 |
Côme Chilliet | Moved image loading/saving in TGALoader and renamed... |
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2016-11-24 |
Côme Chilliet | First step at cleaning image loading. |
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2016-11-20 |
Rémi Verschelde | License: Update GPLv2+ header to match current FSF... |
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2016-11-20 |
Neal Gompa (ニール... | Merge branch 'opt-fullscreen' into 'master' |
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2016-11-20 |
Rémi Verschelde | Add an option to toggle fullscreen |
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2016-11-18 |
Neal Gompa (ニール... | Merge branch 'sdl2-rebase' into 'master' |
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2016-11-18 |
Côme Chilliet | Migrated to SDL2 |
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2013-07-13 |
Côme BERNIGAUD | Removed numplayers (using Person::players.size() instead) |
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2013-04-15 |
sf17k | BEAUTIFIED ALL SOURCE CODE |
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2011-05-29 |
sf17k | cleanup, renamed rotations to yaw/pitch |
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2011-05-29 |
sf17k | major refactor of menu system, part 2 |
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2011-05-20 |
Côme BERNIGAUD | merge |
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2011-05-19 |
Alexander Monakov | Merge with p/lugaru |
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2011-05-18 |
Côme BERNIGAUD | Some refactor about Person class. |
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2011-05-10 |
Côme BERNIGAUD | Some cleans, some duplicated code corrected. |
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2011-05-09 |
sf17k | merge |
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2011-05-06 |
sf17k | cleanup |
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2011-01-07 |
Alexander Monakov | Remove terraindetail (== 1 anyway) |
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2011-01-07 |
Alexander Monakov | Map loading cleanup |
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2011-01-03 |
Alexander Monakov | Remove Constants.h |
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2011-01-03 |
Alexander Monakov | Move dialogue stuff to Game.{cpp,h} |
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2011-01-03 |
Alexander Monakov | Migrate some more definitions from Constants.h |
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2011-01-01 |
Alexander Monakov | Simplify DoMipmaps |
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2010-12-28 |
Alexander Monakov | Prepare to cleanup sound emission |
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2010-12-26 |
Alexander Monakov | Move bonusnum too |
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2010-12-26 |
Alexander Monakov | Consolidate bonus externs |
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2010-12-22 |
Alexander Monakov | Move stats vars and award computation to Awards.cpp |
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2010-12-18 |
Alexander Monakov | Unify strms and samps |
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2010-12-12 |
Alexander Monakov | Cleanup sound loading |
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2010-06-06 |
Alexander Monakov | Make animation types an enum, move to a separate file |
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2010-06-06 |
Alexander Monakov | Merge |
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2010-06-05 |
Côme BERNIGAUD | Various SDL input and Game::* cleanups |
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2010-06-05 |
Côme BERNIGAUD | Move player account handling into separate class |
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2010-06-05 |
Côme BERNIGAUD | Adjust source code formatting |
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2010-06-05 |
Côme BERNIGAUD | Cleanning up Sprite class. More can be done, but it... |
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2010-06-03 |
Côme BERNIGAUD | merge & removing debug printf. (in Settings.cpp, by... |
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2010-06-03 |
Côme BERNIGAUD | HUGE refactoring: |
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2010-05-24 |
Côme BERNIGAUD | merge |
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2010-05-23 |
Vadim Trochinsky | Merge |
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2010-05-21 |
Vadim Trochinsky | merge |
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2010-05-21 |
Vadim Trochinsky | Add config screen |
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2010-05-21 |
Côme BERNIGAUD | merging :-) |
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2010-05-20 |
Vadim Trochinsky | merge |
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2010-05-16 |
Vadim Trochinsky | Merge |
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2010-05-16 |
Vadim Trochinsky | merge |
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2010-05-16 |
Vadim Trochinsky | Read stereo settings to config file, and read them... |
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2010-05-16 |
Vadim Trochinsky | Merge |
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2010-05-16 |
Vadim Trochinsky | Merged with parent |
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2010-05-16 |
Vadim Trochinsky | Initial stereo code. |
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2010-05-15 |
Côme BERNIGAUD | Add a pretty and desactivable damage bar. |
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2010-05-14 |
Ryan C. Gordon | Merge. |
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2010-05-14 |
Ryan C. Gordon | Removed unused netmessages code. |
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2010-05-14 |
Ryan C. Gordon | Merge. |
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2010-05-14 |
Ryan C. Gordon | Removed non-SDL codepaths. |
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2010-05-14 |
Neal Gompa | Merged |
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2010-05-13 |
Harley Laue | Merged |
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2010-05-13 |
Harley Laue | Seems there were a few things I forgot when I removed... |
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2010-05-13 |
Neal Gompa | Merged |
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2010-05-13 |
Harley Laue | Merged FMod changes in |
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2010-05-13 |
Harley Laue | Removed FMod from the source. |
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2010-05-12 |
Ryan C. Gordon | Merged latest cmake branch to default. |
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2010-05-12 |
Neal Gompa | Made initial fixes towards building in MinGW for 32... |
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2010-05-11 |
Ryan C. Gordon | Added GPL license and headers. |
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2005-08-12 |
Ryan C. Gordon | Force XYZ to initialize to please Valgrind. |
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2005-08-05 |
Ryan C. Gordon | More effort. |
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2005-08-05 |
Ryan C. Gordon | Added newline to all the source/headers in Source. |
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2005-08-05 |
Ryan C. Gordon | More work. |
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2005-08-05 |
Ryan C. Gordon | Initial import. |
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