2016-12-12 |
Côme Chilliet | Got rid of char[] uses in GameDraw.cpp |
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2016-12-11 |
Neal Gompa | Drop _EXT suffix from various GL_TEXTURE_* names |
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2016-12-11 |
Neal Gompa | abs() -> fabs() |
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2016-12-11 |
Côme Chilliet | Fixed a lot of GCC warnings |
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2016-12-11 |
Rémi Verschelde | Rename all C++ headers with .hpp extension |
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2016-12-11 |
Côme Chilliet | Sorted all source files in folders |
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2016-12-11 |
Côme Chilliet | Replaced all uses of Account::active outside of Account... |
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2016-12-11 |
Côme Chilliet | Moved Account::active in Account class. Maybe it should... |
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2016-12-10 |
Rémi Verschelde | Rename debug mode to dev tools |
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2016-12-10 |
Rémi Verschelde | Fix 7s offset between shown challenge time and high... |
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2016-12-09 |
Côme Chilliet | Added a class for Hotspots to avoid using several arrays |
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2016-12-09 |
Côme Chilliet | Replaced muscles and joints in Skeleton by vectors |
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2016-12-01 |
Côme Chilliet | Merge branch 'master' of gitlab.com:osslugaru/lugaru |
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2016-11-30 |
Rémi Verschelde | DialogBox is protected on Windows, rename to DialogScene |
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2016-11-30 |
Côme Chilliet | Cleaned up dialog handling using a Dialog class |
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2016-11-29 |
Côme Chilliet | Tiny clean |
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2016-11-29 |
Côme Chilliet | Removed useless code |
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2016-11-29 |
Côme Chilliet | Cleaned a bit flashing by using a function |
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2016-11-29 |
Côme Chilliet | Removed unused globals |
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2016-11-25 |
Côme Chilliet | Removed commented out code |
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2016-11-25 |
Rémi Verschelde | Add copyright notice and AUTHORS file for open source... |
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2016-11-24 |
Côme Chilliet | Got rid of unused "osx" global var |
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2016-11-24 |
Côme Chilliet | Removed obsolete PLATFORM_MACOSX code |
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2016-11-23 |
Côme Chilliet | Removed most of the commented out code |
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2016-11-23 |
Côme Chilliet | Fixed lots of errors spotted by cppcheck |
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2016-11-21 |
Côme Chilliet | Avoid using unitialized var in corner cases (fixes... |
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2016-11-20 |
Rémi Verschelde | License: Update GPLv2+ header to match current FSF... |
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2016-11-20 |
Côme Chilliet | Fixed a lot of warnings |
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2016-11-20 |
Côme Chilliet | Fixed some warnings |
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2016-11-19 |
Côme Chilliet | Fixes #12 Removed chatting code |
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2016-11-18 |
Neal Gompa (ニール... | Merge branch 'sdl2-rebase' into 'master' |
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2016-11-18 |
Côme Chilliet | Migrated to SDL2 |
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2013-07-13 |
Côme BERNIGAUD | Removed numplayers (using Person::players.size() instead) |
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2013-07-13 |
Côme BERNIGAUD | player replaced by Person::players which is a vector... |
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2013-04-15 |
sf17k | CLEANED UP WHITESPACE |
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2013-04-15 |
sf17k | FORMATTED IF STATEMENTS |
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2013-04-15 |
sf17k | BEAUTIFIED ALL SOURCE CODE |
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2012-07-30 |
sf17k | renames for readability |
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2012-07-30 |
sf17k | rename for readability |
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2011-06-08 |
sf17k | major refactor of texture system |
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2011-05-29 |
sf17k | cleanup, renamed rotations to yaw/pitch |
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2011-05-29 |
sf17k | major refactor of menu system, part 2 |
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2011-05-29 |
sf17k | convert Game class to namespace |
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2011-05-29 |
sf17k | minor changes in menu system |
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2011-05-26 |
sf17k | major refactor of menu system, part 1 |
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2011-05-20 |
Côme BERNIGAUD | merge |
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2011-05-19 |
Alexander Monakov | Merge with p/lugaru |
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2011-05-18 |
Côme BERNIGAUD | Some refactor about Person class. |
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2011-05-18 |
Côme BERNIGAUD | console commands works again. |
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2011-05-18 |
Côme BERNIGAUD | The console key is now easy to configure. (the option... |
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2011-05-17 |
Côme BERNIGAUD | Refactor of the texture system |
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2011-05-16 |
Côme BERNIGAUD | renaming some maps to be coherent. |
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2011-05-15 |
Côme BERNIGAUD | bug fix about pause menu |
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2011-05-14 |
Côme BERNIGAUD | A lot of clean up in MenuDraw. |
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2011-05-14 |
Côme BERNIGAUD | cleanup of campaign levels handling. |
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2011-05-14 |
Côme BERNIGAUD | little cleanup about campaign level handling |
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2011-05-13 |
Côme BERNIGAUD | bugfix (world texture was messed when fullscreen/window... |
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2011-05-13 |
Côme BERNIGAUD | Some cleans, fullscreen is back if "--windowed" isn... |
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2011-05-13 |
Côme BERNIGAUD | bug fix in the campaign screen (lines on the map were... |
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2011-05-12 |
Côme BERNIGAUD | merge |
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2011-05-12 |
Côme BERNIGAUD | Some bug fixes. Now the game remember which campaign... |
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2011-05-11 |
Côme BERNIGAUD | Adding the temple campaign so we can test multiple... |
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2011-05-11 |
Côme BERNIGAUD | The game now supports multiple campaigns! |
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2011-05-11 |
Côme BERNIGAUD | No more black background for the map, some little cleanup |
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2011-05-11 |
Côme BERNIGAUD | Problem fixed (LoadCampaign added when going back to... |
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2011-05-11 |
Côme BERNIGAUD | clean ups, and now campaignProgess is well initialized... |
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2011-05-10 |
Côme BERNIGAUD | first modifications in order to support multiple campaign. |
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2011-05-10 |
Côme BERNIGAUD | some more unused variables cleanup |
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2011-05-10 |
sf17k | merge |
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2011-05-10 |
sf17k | removed unused menu animation code |
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2011-05-10 |
Côme BERNIGAUD | some more cleans thanks to cppcheck |
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2011-05-10 |
Côme BERNIGAUD | Some cleans, some duplicated code corrected. |
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2011-05-10 |
Côme BERNIGAUD | Some clean up in the menu system and the drawing menu... |
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2011-05-10 |
sf17k | rename music1, music2, music3 |
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2011-02-22 |
Côme BERNIGAUD | Bug fixed (we couldn't access to account menu) |
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2011-02-14 |
Côme BERNIGAUD | noaccount crash corrected |
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2011-01-03 |
Alexander Monakov | Move dialogue stuff to Game.{cpp,h} |
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2011-01-03 |
Alexander Monakov | Migrate some more definitions from Constants.h |
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2011-01-03 |
Alexander Monakov | Remove some extra declarations of "channels" |
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2011-01-03 |
Alexander Monakov | More PlaySoundEx eradication |
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2010-12-29 |
Alexander Monakov | Cleanup sound emission |
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2010-12-26 |
Alexander Monakov | Consolidate bonus externs |
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2010-12-26 |
Alexander Monakov | Make bonuses an enum |
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2010-12-22 |
Alexander Monakov | Move stats vars and award computation to Awards.cpp |
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2010-12-22 |
Alexander Monakov | Move some global vars from Globals.cpp, add decls to... |
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2010-12-19 |
Alexander Monakov | Awards.def |
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2010-12-12 |
Alexander Monakov | Cleanup sound loading |
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2010-06-06 |
Alexander Monakov | Merge |
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2010-06-06 |
Côme BERNIGAUD | removing unused mainmenu values (11, 13 and 17) |
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2010-06-06 |
Alexander Monakov | Merge |
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2010-06-06 |
Côme BERNIGAUD | cleaning up again. |
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2010-06-06 |
Côme BERNIGAUD | Adding back Settings files. (sorry about that). |
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2010-06-06 |
Côme BERNIGAUD | some more clean up. |
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2010-06-06 |
Côme BERNIGAUD | just some clean up. |
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2010-06-05 |
Alexander Monakov | Merge |
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2010-06-05 |
Côme BERNIGAUD | Various SDL input and Game::* cleanups |
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2010-06-05 |
Côme BERNIGAUD | Move player account handling into separate class |
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2010-06-05 |
Côme BERNIGAUD | Minor code simplifications |
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2010-06-05 |
Côme BERNIGAUD | Adjust source code formatting |
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2010-06-05 |
Côme BERNIGAUD | Remove commented out code |
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