1 /* c-irrlicht --- C bindings for Irrlicht Engine
3 Copyright (C) 2019 Javier Sancho <jsf@jsancho.org>
5 This file is part of c-irrlicht.
7 c-irrlicht is free software; you can redistribute it and/or modify
8 it under the terms of the GNU Lesser General Public License as
9 published by the Free Software Foundation; either version 3 of the
10 License, or (at your option) any later version.
12 c-irrlicht is distributed in the hope that it will be useful, but
13 WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 General Public License for more details.
17 You should have received a copy of the GNU Lesser General Public
18 License along with guile-irrlicht. If not, see
19 <http://www.gnu.org/licenses/>.
22 #include <irrlicht/irrlicht.h>
23 #include "IAnimatedMeshSceneNode.h"
27 irr_scene_IAnimatedMeshSceneNode_setMaterialFlag(irr_scene_IAnimatedMeshSceneNode* node,
28 irr_video_E_MATERIAL_FLAG flag,
31 ((irr::scene::IAnimatedMeshSceneNode*)node)->setMaterialFlag((irr::video::E_MATERIAL_FLAG)flag,
36 irr_scene_IAnimatedMeshSceneNode_setMaterialTexture(irr_scene_IAnimatedMeshSceneNode* node,
37 u_int32_t textureLayer,
38 irr_video_ITexture* texture)
40 ((irr::scene::IAnimatedMeshSceneNode*)node)->setMaterialTexture(textureLayer,
41 (irr::video::ITexture*)texture);
45 irr_scene_IAnimatedMeshSceneNode_setMD2Animation(irr_scene_IAnimatedMeshSceneNode* node,
46 irr_scene_EMD2_ANIMATION_TYPE anim)
48 return ((irr::scene::IAnimatedMeshSceneNode*)node)->setMD2Animation((irr::scene::EMD2_ANIMATION_TYPE)anim);