]> git.jsancho.org Git - lugaru.git/history - Source/Weapons.cpp
License: Update GPLv2+ header to match current FSF recommendation
[lugaru.git] / Source / Weapons.cpp
2016-11-20 Rémi VerscheldeLicense: Update GPLv2+ header to match current FSF...
2016-11-20 Côme ChillietFixed a lot of warnings
2013-07-13 Côme BERNIGAUDRemoved numplayers (using Person::players.size() instead)
2013-07-13 Côme BERNIGAUDplayer replaced by Person::players which is a vector...
2013-04-15 sf17kCLEANED UP WHITESPACE
2013-04-15 sf17kFORMATTED IF STATEMENTS
2013-04-15 sf17kBEAUTIFIED ALL SOURCE CODE
2013-04-07 sf17kconvenience functions
2012-07-30 sf17krenames for readability
2012-07-30 sf17krename for readability
2011-06-08 sf17kmajor refactor of texture system
2011-06-03 sf17kglDeleteTextures safely ignores zeroes
2011-05-29 sf17kcleanup, renamed rotations to yaw/pitch
2011-05-20 Côme BERNIGAUDmerge
2011-05-19 Alexander MonakovMerge with p/lugaru
2011-05-16 Côme BERNIGAUDrenaming some maps to be coherent.
2011-05-16 Côme BERNIGAUDbugfix about weapons
2011-05-13 Côme BERNIGAUDsome small cleanups
2011-05-13 Côme BERNIGAUDWeapon clean up.
2011-01-07 Alexander MonakovRemove terraindetail (== 1 anyway)
2011-01-03 Alexander MonakovRemove some extra declarations of "channels"
2011-01-03 Alexander MonakovRemove more commented-out code. Out of sight, out...
2011-01-03 Alexander MonakovMore PlaySoundEx eradication
2010-12-29 Alexander MonakovCleanup sound emission
2010-12-26 Alexander MonakovBonus Score deduplication
2010-12-26 Alexander MonakovConsolidate bonus externs
2010-12-26 Alexander MonakovMake bonuses an enum
2010-12-22 Alexander MonakovMove some global vars from Globals.cpp, add decls to...
2010-12-12 Alexander MonakovCleanup sound loading
2010-12-12 Alexander MonakovMake sounds an enum
2010-06-06 Alexander MonakovMove declaration of animation array into Animation.h
2010-06-06 Alexander MonakovMake animation types an enum, move to a separate file
2010-06-06 Alexander MonakovMerge
2010-06-05 Côme BERNIGAUDRemove commented out code
2010-06-05 Côme BERNIGAUDCleanning up Sprite class. More can be done, but it...
2010-06-03 Côme BERNIGAUDmerge & removing debug printf. (in Settings.cpp, by...
2010-06-03 Côme BERNIGAUDHUGE refactoring:
2010-05-13 Neal GompaMerged
2010-05-13 Harley LaueMerged FMod changes in
2010-05-13 Harley LaueRemoved FMod from the source.
2010-05-12 Ryan C. GordonMerging cmake branch to the default branch.
2010-05-11 Harley LaueSource changes to make Linux CMake build use system...
2010-05-11 Ryan C. GordonAdded GPL license and headers.
2009-11-03 Ryan C. GordonRemoved unnecessary std::vectors.
2005-08-08 Ryan C. GordonFirst shot at an OpenAL renderer. Sound effects work...
2005-08-05 Ryan C. GordonMore work: compiles, missing like 5 symbols.
2005-08-05 Ryan C. GordonAdded newline to all the source/headers in Source.
2005-08-05 Ryan C. GordonInitial import.