glColor4f(1, 1, 1, 4 - displaytime[i]);
sprintf (string, "%c", displaytext[i][j]);
text->glPrint(30 + j * 10, 30 + i * 20 + (screenheight - 330), string, 0, 1, screenwidth, screenheight);
glColor4f(1, 1, 1, 4 - displaytime[i]);
sprintf (string, "%c", displaytext[i][j]);
text->glPrint(30 + j * 10, 30 + i * 20 + (screenheight - 330), string, 0, 1, screenwidth, screenheight);