+ SCM
+ irr_scene_addCameraSceneNodeFPS (SCM wrapped_scene_manager,
+ SCM rest)
+ {
+ SCM parent = scm_from_bool (0);
+ SCM rotate_speed = scm_from_double (100);
+ SCM move_speed = scm_from_double (0.5);
+ SCM id = scm_from_int32 (-1);
+ SCM key_map_array = scm_from_bool (0);
+ SCM key_map_size = scm_from_int32 (0);
+ SCM no_vertical_movement = scm_from_bool (0);
+ SCM jump_speed = scm_from_double (0);
+ SCM invert_mouse = scm_from_bool (0);
+ SCM make_active = scm_from_bool (1);
+
+ scm_c_bind_keyword_arguments ("add-camera-scene-node-fps!", rest, (scm_t_keyword_arguments_flags)0,
+ scm_from_utf8_keyword ("parent"), &parent,
+ scm_from_utf8_keyword ("rotate-speed"), &rotate_speed,
+ scm_from_utf8_keyword ("move-speed"), &move_speed,
+ scm_from_utf8_keyword ("id"), &id,
+ scm_from_utf8_keyword ("key-map-array"), &key_map_array,
+ scm_from_utf8_keyword ("key-map-size"), &key_map_size,
+ scm_from_utf8_keyword ("no-vertical-movement"), &no_vertical_movement,
+ scm_from_utf8_keyword ("jump-speed"), &jump_speed,
+ scm_from_utf8_keyword ("invert-mouse"), &invert_mouse,
+ scm_from_utf8_keyword ("make-active"), &make_active,
+ SCM_UNDEFINED);
+
+ irr::scene::ISceneManager* scene_manager = unwrap_scene_manager (wrapped_scene_manager);
+ irr::scene::ICameraSceneNode* camera =
+ scene_manager->addCameraSceneNodeFPS (scm_is_false (parent) ? 0 : unwrap_scene_node (parent),
+ scm_to_double (rotate_speed),
+ scm_to_double (move_speed),
+ scm_to_int32 (id),
+ scm_is_false (key_map_array) ? 0 : unwrap_keymap (key_map_array),
+ scm_to_int32 (key_map_size),
+ scm_to_bool (no_vertical_movement),
+ scm_to_double (jump_speed),
+ scm_to_bool (invert_mouse),
+ scm_to_bool (make_active));
+ return wrap_camera_scene_node (camera);
+ }
+