]> git.jsancho.org Git - guile-irrlicht.git/blobdiff - src/scene-node.cpp
set-material-flag! refactor
[guile-irrlicht.git] / src / scene-node.cpp
index 684ad3fa4b57e9fd7a2ee2f74c175bcf1d3ff0b2..f587c05ec28f86662a435bd178b096550c53d605 100644 (file)
@@ -23,6 +23,7 @@
 #include <libguile.h>
 
 #include "animated-mesh-scene-node.h"
+#include "material-flags.h"
 #include "matrix4.h"
 #include "mesh-scene-node.h"
 #include "scene-node.h"
@@ -65,28 +66,63 @@ extern "C" {
     return scm_from_matrix4 (node->getAbsoluteTransformation ());
   }
 
+  SCM
+  irr_scene_ISceneNode_setMaterialFlag (SCM wrapped_scene_node,
+                                        SCM flag,
+                                        SCM newvalue)
+  {
+    irr::scene::ISceneNode* node;
+
+    if (animated_mesh_scene_node_p (wrapped_scene_node))
+      {
+        node = (irr::scene::ISceneNode*)unwrap_animated_mesh_scene_node (wrapped_scene_node);
+      }
+    else if (mesh_scene_node_p (wrapped_scene_node))
+      {
+        node = (irr::scene::ISceneNode*)unwrap_mesh_scene_node (wrapped_scene_node);
+      }
+    else if (scene_node_p (wrapped_scene_node))
+      {
+        node = unwrap_scene_node (wrapped_scene_node);
+      }
+    else
+      {
+        scm_error (scm_arg_type_key, NULL, "Cannot set material flag to object: ~S",
+                   scm_list_1 (wrapped_scene_node), scm_list_1 (wrapped_scene_node));
+      }
+
+    node->setMaterialFlag (scm_to_material_flag (flag),
+                           scm_to_bool (newvalue));
+    return SCM_UNSPECIFIED;
+  }
+
   SCM
   irr_scene_setMaterialTexture (SCM wrapped_scene_node,
                                 SCM texture_layer,
                                 SCM texture)
   {
+    irr::scene::ISceneNode* node;
+
     if (animated_mesh_scene_node_p (wrapped_scene_node))
       {
-        unwrap_animated_mesh_scene_node (wrapped_scene_node)->
-          setMaterialTexture (scm_to_uint32 (texture_layer),
-                              unwrap_texture (texture));
+        node = (irr::scene::ISceneNode*)unwrap_animated_mesh_scene_node (wrapped_scene_node);
+      }
+    else if (mesh_scene_node_p (wrapped_scene_node))
+      {
+        node = (irr::scene::ISceneNode*)unwrap_mesh_scene_node (wrapped_scene_node);
       }
     else if (scene_node_p (wrapped_scene_node))
       {
-        unwrap_scene_node (wrapped_scene_node)->
-          setMaterialTexture (scm_to_uint32 (texture_layer),
-                              unwrap_texture (texture));
+        node = unwrap_scene_node (wrapped_scene_node);
       }
     else
       {
         scm_error (scm_arg_type_key, NULL, "Cannot set material texture to object: ~S",
                    scm_list_1 (wrapped_scene_node), scm_list_1 (wrapped_scene_node));
       }
+
+    node->setMaterialTexture (scm_to_uint32 (texture_layer),
+                              unwrap_texture (texture));
     return SCM_UNSPECIFIED;
   }