]> git.jsancho.org Git - guile-irrlicht.git/blobdiff - src/scene-node.cpp
set-transform! get-absolute-transformation
[guile-irrlicht.git] / src / scene-node.cpp
index c92c2d5dcf45d62ea4d872fc57c80ef78fd2aac3..684ad3fa4b57e9fd7a2ee2f74c175bcf1d3ff0b2 100644 (file)
@@ -23,6 +23,7 @@
 #include <libguile.h>
 
 #include "animated-mesh-scene-node.h"
+#include "matrix4.h"
 #include "mesh-scene-node.h"
 #include "scene-node.h"
 #include "scene-node-animator.h"
@@ -37,8 +38,11 @@ extern "C" {
   {
     init_scene_node_type ();
     scm_c_define_gsubr ("add-animator!", 2, 0, 0, (scm_t_subr)irr_scene_addAnimator);
+    scm_c_define_gsubr ("get-absolute-transformation", 1, 0, 0,
+                        (scm_t_subr)irr_scene_getAbsoluteTransformation);
     scm_c_define_gsubr ("set-material-texture!", 3, 0, 0, (scm_t_subr)irr_scene_setMaterialTexture);
-    scm_c_export ("add-animator!", "set-material-texture!", NULL);
+    scm_c_export ("add-animator!", "get-absolute-transformation",
+                  "set-material-texture!", NULL);
   }
 
   DEFINE_WRAPPED_TYPE (irr::scene::ISceneNode*, "scene-node",
@@ -54,6 +58,13 @@ extern "C" {
     return SCM_UNSPECIFIED;
   }
 
+  SCM
+  irr_scene_getAbsoluteTransformation (SCM wrapped_scene_node)
+  {
+    irr::scene::ISceneNode* node = unwrap_scene_node (wrapped_scene_node);
+    return scm_from_matrix4 (node->getAbsoluteTransformation ());
+  }
+
   SCM
   irr_scene_setMaterialTexture (SCM wrapped_scene_node,
                                 SCM texture_layer,