X-Git-Url: https://git.jsancho.org/?p=guile-irrlicht.git;a=blobdiff_plain;f=src%2Fscene-node.cpp;h=684ad3fa4b57e9fd7a2ee2f74c175bcf1d3ff0b2;hp=c92c2d5dcf45d62ea4d872fc57c80ef78fd2aac3;hb=5e5b0caed972e0b225199551aff09c399edb8d3c;hpb=d8ff74866c89933d74577d7887e47f013d515c69 diff --git a/src/scene-node.cpp b/src/scene-node.cpp index c92c2d5..684ad3f 100644 --- a/src/scene-node.cpp +++ b/src/scene-node.cpp @@ -23,6 +23,7 @@ #include #include "animated-mesh-scene-node.h" +#include "matrix4.h" #include "mesh-scene-node.h" #include "scene-node.h" #include "scene-node-animator.h" @@ -37,8 +38,11 @@ extern "C" { { init_scene_node_type (); scm_c_define_gsubr ("add-animator!", 2, 0, 0, (scm_t_subr)irr_scene_addAnimator); + scm_c_define_gsubr ("get-absolute-transformation", 1, 0, 0, + (scm_t_subr)irr_scene_getAbsoluteTransformation); scm_c_define_gsubr ("set-material-texture!", 3, 0, 0, (scm_t_subr)irr_scene_setMaterialTexture); - scm_c_export ("add-animator!", "set-material-texture!", NULL); + scm_c_export ("add-animator!", "get-absolute-transformation", + "set-material-texture!", NULL); } DEFINE_WRAPPED_TYPE (irr::scene::ISceneNode*, "scene-node", @@ -54,6 +58,13 @@ extern "C" { return SCM_UNSPECIFIED; } + SCM + irr_scene_getAbsoluteTransformation (SCM wrapped_scene_node) + { + irr::scene::ISceneNode* node = unwrap_scene_node (wrapped_scene_node); + return scm_from_matrix4 (node->getAbsoluteTransformation ()); + } + SCM irr_scene_setMaterialTexture (SCM wrapped_scene_node, SCM texture_layer,