]> git.jsancho.org Git - guile-irrlicht.git/blobdiff - src/scene-manager.h
add-sphere-scene-node!
[guile-irrlicht.git] / src / scene-manager.h
index aa5d442a235ed83fdacadf1bdb4613e78fe2680a..7b6e7c536898c0de758f02bb2c3c966189d39fb6 100644 (file)
@@ -37,25 +37,44 @@ extern "C" {
   SCM
   irr_scene_addAnimatedMeshSceneNode (SCM wrapped_scene_manager,
                                       SCM mesh,
-                                      SCM parent,
-                                      SCM id,
-                                      SCM position,
-                                      SCM rotation,
-                                      SCM scale,
-                                      SCM alsoAddIfMeshPointerZero);
+                                      SCM rest);
 
   SCM
   irr_scene_addCameraSceneNode (SCM wrapped_scene_manager,
-                                SCM parent,
-                                SCM position,
-                                SCM lookat,
-                                SCM id,
-                                SCM make_active);
+                                SCM rest);
+
+  SCM
+  irr_scene_addCameraSceneNodeFPS (SCM wrapped_scene_manager,
+                                   SCM rest);
+
+  SCM
+  irr_scene_addCustomSceneNode (SCM wrapped_scene_manager,
+                                SCM proc_render,
+                                SCM proc_get_bounding_box,
+                                SCM proc_get_material_count,
+                                SCM proc_get_material,
+                                SCM rest);
+
+  SCM
+  irr_scene_addOctreeSceneNode (SCM wrapped_scene_manager,
+                                SCM wrapped_mesh,
+                                SCM rest);
+
+  SCM
+  irr_scene_addSphereSceneNode (SCM wrapped_scene_manager,
+                                SCM rest);
+
+  SCM
+  irr_scene_createRotationAnimator (SCM wrapped_scene_manager,
+                                    SCM rotation_speed);
 
   SCM
   irr_scene_getMesh (SCM wrapped_scene_manager,
                      SCM filename);
 
+  SCM
+  irr_scene_getRootSceneNode (SCM wrapped_scene_manager);
+
   SCM
   irr_getSceneManager (SCM wrapped_obj);