]> git.jsancho.org Git - guile-irrlicht.git/commitdiff
add-sphere-scene-node!
authorJavier Sancho <jsf@jsancho.org>
Tue, 7 Apr 2020 18:51:10 +0000 (20:51 +0200)
committerJavier Sancho <jsf@jsancho.org>
Tue, 7 Apr 2020 18:51:10 +0000 (20:51 +0200)
src/scene-manager.cpp
src/scene-manager.h

index f5d1bf7c8315d403ddc13045f0d002b23d4f0178..141498939ab340c26cb687e01ed647dec11fdd6e 100644 (file)
@@ -53,6 +53,8 @@ extern "C" {
                         (scm_t_subr)irr_scene_addCustomSceneNode);
     scm_c_define_gsubr ("add-octree-scene-node!", 2, 0, 1,
                         (scm_t_subr)irr_scene_addOctreeSceneNode);
+    scm_c_define_gsubr ("add-sphere-scene-node!", 1, 0, 1,
+                        (scm_t_subr)irr_scene_addSphereSceneNode);
     scm_c_define_gsubr ("create-rotation-animator", 2, 0, 0,
                         (scm_t_subr)irr_scene_createRotationAnimator);
     scm_c_define_gsubr ("get-mesh", 2, 0, 0, (scm_t_subr)irr_scene_getMesh);
@@ -60,8 +62,8 @@ extern "C" {
     scm_c_define_gsubr ("get-scene-manager", 1, 0, 0, (scm_t_subr)irr_getSceneManager);
     scm_c_export ("add-animated-mesh-scene-node!", "add-camera-scene-node!",
                   "add-camera-scene-node-fps!", "add-custom-scene-node!",
-                  "add-octree-scene-node!", "create-rotation-animator",
-                  "get-mesh", "get-root-scene-node",
+                  "add-octree-scene-node!", "add-sphere-scene-node!",
+                  "create-rotation-animator", "get-mesh", "get-root-scene-node",
                   "get-scene-manager", NULL);
   }
 
@@ -323,13 +325,53 @@ extern "C" {
     return wrap_mesh_scene_node (node);
   }
 
+  SCM
+  irr_scene_addSphereSceneNode (SCM wrapped_scene_manager,
+                                SCM rest)
+  {
+    SCM radius = scm_from_double (5.0);
+    SCM poly_count = scm_from_int32 (16);
+    SCM parent = scm_from_bool (0);
+    SCM id = scm_from_int32 (-1);
+    SCM position = scm_list_3 (scm_from_double (0),
+                               scm_from_double (0),
+                               scm_from_double (0));
+    SCM rotation = scm_list_3 (scm_from_double (0),
+                               scm_from_double (0),
+                               scm_from_double (0));
+    SCM scale = scm_list_3 (scm_from_double (1),
+                            scm_from_double (1),
+                            scm_from_double (1));
+
+    scm_c_bind_keyword_arguments ("add-sphere-scene-node!", rest, (scm_t_keyword_arguments_flags)0,
+                                  scm_from_utf8_keyword ("radius"), &radius,
+                                  scm_from_utf8_keyword ("poly-count"), &poly_count,
+                                  scm_from_utf8_keyword ("parent"), &parent,
+                                  scm_from_utf8_keyword ("id"), &id,
+                                  scm_from_utf8_keyword ("position"), &position,
+                                  scm_from_utf8_keyword ("rotation"), &rotation,
+                                  scm_from_utf8_keyword ("scale"), &scale,
+                                  SCM_UNDEFINED);
+
+    irr::scene::ISceneManager* smgr = unwrap_scene_manager (wrapped_scene_manager);
+    irr::scene::IMeshSceneNode* node =
+      smgr->addSphereSceneNode (scm_to_double (radius),
+                                scm_to_int32 (poly_count),
+                                scm_is_false (parent) ? 0 : unwrap_scene_node (parent),
+                                scm_to_int32 (id),
+                                scm_to_vector3df (position),
+                                scm_to_vector3df (rotation),
+                                scm_to_vector3df (scale));
+    return wrap_mesh_scene_node (node);
+  }
+
   SCM
   irr_scene_createRotationAnimator (SCM wrapped_scene_manager,
                                     SCM rotation_speed)
   {
     irr::scene::ISceneManager* smgr = unwrap_scene_manager (wrapped_scene_manager);
     irr::scene::ISceneNodeAnimator* anim =
-      smgr->createRotationAnimator(scm_to_vector3df (rotation_speed));
+      smgr->createRotationAnimator (scm_to_vector3df (rotation_speed));
     return wrap_scene_node_animator (anim);
   }
 
index 5da835810049a8e8414a3eb746d12c4ab6e000e7..7b6e7c536898c0de758f02bb2c3c966189d39fb6 100644 (file)
@@ -60,6 +60,10 @@ extern "C" {
                                 SCM wrapped_mesh,
                                 SCM rest);
 
+  SCM
+  irr_scene_addSphereSceneNode (SCM wrapped_scene_manager,
+                                SCM rest);
+
   SCM
   irr_scene_createRotationAnimator (SCM wrapped_scene_manager,
                                     SCM rotation_speed);