]> git.jsancho.org Git - guile-irrlicht.git/blobdiff - src/scene-manager.cpp
create-rotation-animator
[guile-irrlicht.git] / src / scene-manager.cpp
index da5425aba7ffb9ea6ea2bc76dedff95ca170324a..f5d1bf7c8315d403ddc13045f0d002b23d4f0178 100644 (file)
@@ -33,6 +33,7 @@
 #include "mesh-scene-node.h"
 #include "scene-manager.h"
 #include "scene-node.h"
+#include "scene-node-animator.h"
 #include "vector3d.h"
 #include "wrapped.h"
 
@@ -52,12 +53,15 @@ extern "C" {
                         (scm_t_subr)irr_scene_addCustomSceneNode);
     scm_c_define_gsubr ("add-octree-scene-node!", 2, 0, 1,
                         (scm_t_subr)irr_scene_addOctreeSceneNode);
+    scm_c_define_gsubr ("create-rotation-animator", 2, 0, 0,
+                        (scm_t_subr)irr_scene_createRotationAnimator);
     scm_c_define_gsubr ("get-mesh", 2, 0, 0, (scm_t_subr)irr_scene_getMesh);
     scm_c_define_gsubr ("get-root-scene-node", 1, 0, 0, (scm_t_subr)irr_scene_getRootSceneNode);
     scm_c_define_gsubr ("get-scene-manager", 1, 0, 0, (scm_t_subr)irr_getSceneManager);
     scm_c_export ("add-animated-mesh-scene-node!", "add-camera-scene-node!",
                   "add-camera-scene-node-fps!", "add-custom-scene-node!",
-                  "add-octree-scene-node!", "get-mesh", "get-root-scene-node",
+                  "add-octree-scene-node!", "create-rotation-animator",
+                  "get-mesh", "get-root-scene-node",
                   "get-scene-manager", NULL);
   }
 
@@ -319,6 +323,16 @@ extern "C" {
     return wrap_mesh_scene_node (node);
   }
 
+  SCM
+  irr_scene_createRotationAnimator (SCM wrapped_scene_manager,
+                                    SCM rotation_speed)
+  {
+    irr::scene::ISceneManager* smgr = unwrap_scene_manager (wrapped_scene_manager);
+    irr::scene::ISceneNodeAnimator* anim =
+      smgr->createRotationAnimator(scm_to_vector3df (rotation_speed));
+    return wrap_scene_node_animator (anim);
+  }
+
   SCM
   irr_scene_getMesh (SCM wrapped_scene_manager,
                      SCM filename)