X-Git-Url: https://git.jsancho.org/?p=guile-irrlicht.git;a=blobdiff_plain;f=src%2Fscene-manager.cpp;h=f5d1bf7c8315d403ddc13045f0d002b23d4f0178;hp=da5425aba7ffb9ea6ea2bc76dedff95ca170324a;hb=cda40baa72c6a0b5a5b4aee503b1395fa4b8ede2;hpb=a2e97bd95bf8f5c565819a3032d490c7451fc335 diff --git a/src/scene-manager.cpp b/src/scene-manager.cpp index da5425a..f5d1bf7 100644 --- a/src/scene-manager.cpp +++ b/src/scene-manager.cpp @@ -33,6 +33,7 @@ #include "mesh-scene-node.h" #include "scene-manager.h" #include "scene-node.h" +#include "scene-node-animator.h" #include "vector3d.h" #include "wrapped.h" @@ -52,12 +53,15 @@ extern "C" { (scm_t_subr)irr_scene_addCustomSceneNode); scm_c_define_gsubr ("add-octree-scene-node!", 2, 0, 1, (scm_t_subr)irr_scene_addOctreeSceneNode); + scm_c_define_gsubr ("create-rotation-animator", 2, 0, 0, + (scm_t_subr)irr_scene_createRotationAnimator); scm_c_define_gsubr ("get-mesh", 2, 0, 0, (scm_t_subr)irr_scene_getMesh); scm_c_define_gsubr ("get-root-scene-node", 1, 0, 0, (scm_t_subr)irr_scene_getRootSceneNode); scm_c_define_gsubr ("get-scene-manager", 1, 0, 0, (scm_t_subr)irr_getSceneManager); scm_c_export ("add-animated-mesh-scene-node!", "add-camera-scene-node!", "add-camera-scene-node-fps!", "add-custom-scene-node!", - "add-octree-scene-node!", "get-mesh", "get-root-scene-node", + "add-octree-scene-node!", "create-rotation-animator", + "get-mesh", "get-root-scene-node", "get-scene-manager", NULL); } @@ -319,6 +323,16 @@ extern "C" { return wrap_mesh_scene_node (node); } + SCM + irr_scene_createRotationAnimator (SCM wrapped_scene_manager, + SCM rotation_speed) + { + irr::scene::ISceneManager* smgr = unwrap_scene_manager (wrapped_scene_manager); + irr::scene::ISceneNodeAnimator* anim = + smgr->createRotationAnimator(scm_to_vector3df (rotation_speed)); + return wrap_scene_node_animator (anim); + } + SCM irr_scene_getMesh (SCM wrapped_scene_manager, SCM filename)