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1 /* guile-irrlicht --- GNU Guile bindings for Irrlicht Engine
2
3    Copyright (C) 2020 Javier Sancho <jsf@jsancho.org>
4
5    This file is part of guile-irrlicht.
6
7    guile-irrlicht is free software; you can redistribute it and/or modify
8    it under the terms of the GNU Lesser General Public License as
9    published by the Free Software Foundation; either version 3 of the
10    License, or (at your option) any later version.
11
12    guile-irrlicht is distributed in the hope that it will be useful, but
13    WITHOUT ANY WARRANTY; without even the implied warranty of
14    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15    General Public License for more details.
16
17    You should have received a copy of the GNU Lesser General Public
18    License along with guile-irrlicht. If not, see
19    <http://www.gnu.org/licenses/>.
20 */
21
22 #ifndef __GUILE_IRRLICHT_SCENE_MANAGER_H_INCLUDED__
23 #define __GUILE_IRRLICHT_SCENE_MANAGER_H_INCLUDED__
24
25 #include <irrlicht/irrlicht.h>
26 #include <libguile.h>
27 #include "wrapped.h"
28
29 extern "C" {
30
31   void
32   init_scene_manager (void);
33
34   DECLARE_WRAPPED_TYPE (irr::scene::ISceneManager*, init_scene_manager_type,
35                         scene_manager_p, wrap_scene_manager, unwrap_scene_manager);
36
37   SCM
38   irr_scene_addAnimatedMeshSceneNode (SCM wrapped_scene_manager,
39                                       SCM mesh,
40                                       SCM rest);
41
42   SCM
43   irr_scene_addCameraSceneNode (SCM wrapped_scene_manager,
44                                 SCM rest);
45
46   SCM
47   irr_scene_addCameraSceneNodeFPS (SCM wrapped_scene_manager,
48                                    SCM rest);
49
50   SCM
51   irr_scene_addCustomSceneNode (SCM wrapped_scene_manager,
52                                 SCM proc_render,
53                                 SCM proc_get_bounding_box,
54                                 SCM proc_get_material_count,
55                                 SCM proc_get_material,
56                                 SCM rest);
57
58   SCM
59   irr_scene_addOctreeSceneNode (SCM wrapped_scene_manager,
60                                 SCM wrapped_mesh,
61                                 SCM rest);
62
63   SCM
64   irr_scene_createRotationAnimator (SCM wrapped_scene_manager,
65                                     SCM rotation_speed);
66
67   SCM
68   irr_scene_getMesh (SCM wrapped_scene_manager,
69                      SCM filename);
70
71   SCM
72   irr_scene_getRootSceneNode (SCM wrapped_scene_manager);
73
74   SCM
75   irr_getSceneManager (SCM wrapped_obj);
76
77 }
78
79 #endif