1 /* guile-irrlicht --- GNU Guile bindings for Irrlicht Engine
3 Copyright (C) 2020 Javier Sancho <jsf@jsancho.org>
5 This file is part of guile-irrlicht.
7 guile-irrlicht is free software; you can redistribute it and/or modify
8 it under the terms of the GNU Lesser General Public License as
9 published by the Free Software Foundation; either version 3 of the
10 License, or (at your option) any later version.
12 guile-irrlicht is distributed in the hope that it will be useful, but
13 WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 General Public License for more details.
17 You should have received a copy of the GNU Lesser General Public
18 License along with guile-irrlicht. If not, see
19 <http://www.gnu.org/licenses/>.
22 #include <irrlicht/irrlicht.h>
25 #include "animated-mesh.h"
26 #include "animated-mesh-scene-node.h"
28 #include "camera-scene-node.h"
33 #include "mesh-scene-node.h"
34 #include "scene-manager.h"
35 #include "scene-node.h"
36 #include "scene-node-animator.h"
43 init_scene_manager (void)
45 init_scene_manager_type ();
46 scm_c_define_gsubr ("add-animated-mesh-scene-node!", 2, 0, 1,
47 (scm_t_subr)irr_scene_addAnimatedMeshSceneNode);
48 scm_c_define_gsubr ("add-camera-scene-node!", 1, 0, 1,
49 (scm_t_subr)irr_scene_addCameraSceneNode);
50 scm_c_define_gsubr ("add-camera-scene-node-fps!", 1, 0, 1,
51 (scm_t_subr)irr_scene_addCameraSceneNodeFPS);
52 scm_c_define_gsubr ("add-cube-scene-node!", 1, 0, 1,
53 (scm_t_subr)irr_scene_addCubeSceneNode);
54 scm_c_define_gsubr ("add-custom-scene-node!", 5, 0, 1,
55 (scm_t_subr)irr_scene_addCustomSceneNode);
56 scm_c_define_gsubr ("add-octree-scene-node!", 2, 0, 1,
57 (scm_t_subr)irr_scene_addOctreeSceneNode);
58 scm_c_define_gsubr ("add-sphere-scene-node!", 1, 0, 1,
59 (scm_t_subr)irr_scene_addSphereSceneNode);
60 scm_c_define_gsubr ("create-fly-circle-animator", 1, 0, 1,
61 (scm_t_subr)irr_scene_createFlyCircleAnimator);
62 scm_c_define_gsubr ("create-rotation-animator", 2, 0, 0,
63 (scm_t_subr)irr_scene_createRotationAnimator);
64 scm_c_define_gsubr ("get-mesh", 2, 0, 0, (scm_t_subr)irr_scene_getMesh);
65 scm_c_define_gsubr ("get-root-scene-node", 1, 0, 0, (scm_t_subr)irr_scene_getRootSceneNode);
66 scm_c_define_gsubr ("get-scene-manager", 1, 0, 0, (scm_t_subr)irr_getSceneManager);
67 scm_c_export ("add-animated-mesh-scene-node!", "add-camera-scene-node!",
68 "add-camera-scene-node-fps!", "add-custom-scene-node!", "add-cube-scene-node!",
69 "add-octree-scene-node!", "add-sphere-scene-node!", "create-fly-circle-animator",
70 "create-rotation-animator", "get-mesh", "get-root-scene-node",
71 "get-scene-manager", NULL);
74 DEFINE_WRAPPED_TYPE (irr::scene::ISceneManager*, "scene-manager",
75 init_scene_manager_type, scene_manager_p,
76 wrap_scene_manager, unwrap_scene_manager);
79 irr_scene_addAnimatedMeshSceneNode (SCM wrapped_scene_manager,
83 SCM parent = scm_from_bool (0);
84 SCM id = scm_from_int32 (-1);
85 SCM position = scm_list_3 (scm_from_double (0),
88 SCM rotation = scm_list_3 (scm_from_double (0),
91 SCM scale = scm_list_3 (scm_from_double (1),
94 SCM also_add_if_mesh_pointer_zero = scm_from_bool (0);
96 scm_c_bind_keyword_arguments ("add-animated-mesh-scene-node!", rest, (scm_t_keyword_arguments_flags)0,
97 scm_from_utf8_keyword ("parent"), &parent,
98 scm_from_utf8_keyword ("id"), &id,
99 scm_from_utf8_keyword ("position"), &position,
100 scm_from_utf8_keyword ("rotation"), &rotation,
101 scm_from_utf8_keyword ("scale"), &scale,
102 scm_from_utf8_keyword ("also-add-if-mesh-pointer-zero"), &also_add_if_mesh_pointer_zero,
105 irr::scene::ISceneManager* smgr = unwrap_scene_manager (wrapped_scene_manager);
106 irr::scene::IAnimatedMeshSceneNode* node =
107 smgr->addAnimatedMeshSceneNode (unwrap_animated_mesh (mesh),
108 scm_is_false (parent) ? 0 : unwrap_scene_node (parent),
110 scm_to_vector3df (position),
111 scm_to_vector3df (rotation),
112 scm_to_vector3df (scale),
113 scm_to_bool (also_add_if_mesh_pointer_zero));
114 return wrap_animated_mesh_scene_node (node);
118 irr_scene_addCameraSceneNode (SCM wrapped_scene_manager,
121 SCM parent = scm_from_bool (0);
122 SCM position = scm_list_3 (scm_from_double (0),
124 scm_from_double (0));
125 SCM lookat = scm_list_3 (scm_from_double (0),
127 scm_from_double (100));
128 SCM id = scm_from_int32 (-1);
129 SCM make_active = scm_from_bool (1);
131 scm_c_bind_keyword_arguments ("add-camera-scene-node!", rest, (scm_t_keyword_arguments_flags)0,
132 scm_from_utf8_keyword ("parent"), &parent,
133 scm_from_utf8_keyword ("position"), &position,
134 scm_from_utf8_keyword ("lookat"), &lookat,
135 scm_from_utf8_keyword ("id"), &id,
136 scm_from_utf8_keyword ("make-active"), &make_active,
139 irr::scene::ISceneManager* scene_manager = unwrap_scene_manager (wrapped_scene_manager);
140 irr::scene::ICameraSceneNode* camera =
141 scene_manager->addCameraSceneNode (scm_is_false (parent) ? 0 : unwrap_scene_node (parent),
142 scm_to_vector3df (position),
143 scm_to_vector3df (lookat),
145 scm_to_bool (make_active));
146 return wrap_camera_scene_node (camera);
150 irr_scene_addCameraSceneNodeFPS (SCM wrapped_scene_manager,
153 SCM parent = scm_from_bool (0);
154 SCM rotate_speed = scm_from_double (100);
155 SCM move_speed = scm_from_double (0.5);
156 SCM id = scm_from_int32 (-1);
157 SCM key_map_array = scm_from_bool (0);
158 SCM key_map_size = scm_from_int32 (0);
159 SCM no_vertical_movement = scm_from_bool (0);
160 SCM jump_speed = scm_from_double (0);
161 SCM invert_mouse = scm_from_bool (0);
162 SCM make_active = scm_from_bool (1);
164 scm_c_bind_keyword_arguments ("add-camera-scene-node-fps!", rest, (scm_t_keyword_arguments_flags)0,
165 scm_from_utf8_keyword ("parent"), &parent,
166 scm_from_utf8_keyword ("rotate-speed"), &rotate_speed,
167 scm_from_utf8_keyword ("move-speed"), &move_speed,
168 scm_from_utf8_keyword ("id"), &id,
169 scm_from_utf8_keyword ("key-map-array"), &key_map_array,
170 scm_from_utf8_keyword ("key-map-size"), &key_map_size,
171 scm_from_utf8_keyword ("no-vertical-movement"), &no_vertical_movement,
172 scm_from_utf8_keyword ("jump-speed"), &jump_speed,
173 scm_from_utf8_keyword ("invert-mouse"), &invert_mouse,
174 scm_from_utf8_keyword ("make-active"), &make_active,
177 irr::scene::ISceneManager* scene_manager = unwrap_scene_manager (wrapped_scene_manager);
178 irr::scene::ICameraSceneNode* camera =
179 scene_manager->addCameraSceneNodeFPS (scm_is_false (parent) ? 0 : unwrap_scene_node (parent),
180 scm_to_double (rotate_speed),
181 scm_to_double (move_speed),
183 scm_is_false (key_map_array) ? 0 : unwrap_keymap (key_map_array),
184 scm_to_int32 (key_map_size),
185 scm_to_bool (no_vertical_movement),
186 scm_to_double (jump_speed),
187 scm_to_bool (invert_mouse),
188 scm_to_bool (make_active));
189 return wrap_camera_scene_node (camera);
193 irr_scene_addCubeSceneNode (SCM wrapped_scene_manager,
196 SCM size = scm_from_double (10);
197 SCM parent = scm_from_bool (0);
198 SCM id = scm_from_int32 (-1);
199 SCM position = scm_list_3 (scm_from_double (0),
201 scm_from_double (0));
202 SCM rotation = scm_list_3 (scm_from_double (0),
204 scm_from_double (0));
205 SCM scale = scm_list_3 (scm_from_double (1),
207 scm_from_double (1));
209 scm_c_bind_keyword_arguments ("add-cube-scene-node!", rest, (scm_t_keyword_arguments_flags)0,
210 scm_from_utf8_keyword ("size"), &size,
211 scm_from_utf8_keyword ("parent"), &parent,
212 scm_from_utf8_keyword ("id"), &id,
213 scm_from_utf8_keyword ("position"), &position,
214 scm_from_utf8_keyword ("rotation"), &rotation,
215 scm_from_utf8_keyword ("scale"), &scale,
218 irr::scene::ISceneManager* smgr = unwrap_scene_manager (wrapped_scene_manager);
219 irr::scene::IMeshSceneNode* node =
220 smgr->addCubeSceneNode (scm_to_double (size),
221 scm_is_false (parent) ? 0 : unwrap_scene_node (parent),
223 scm_to_vector3df (position),
224 scm_to_vector3df (rotation),
225 scm_to_vector3df (scale));
226 return wrap_mesh_scene_node (node);
230 irr_scene_addCustomSceneNode (SCM wrapped_scene_manager,
232 SCM proc_get_bounding_box,
233 SCM proc_get_material_count,
234 SCM proc_get_material,
237 irr::scene::ISceneManager* scene_manager = unwrap_scene_manager (wrapped_scene_manager);
239 SCM parent = wrap_scene_node (scene_manager->getRootSceneNode ());
240 SCM id = scm_from_int32 (-1);
241 SCM position = scm_list_3 (scm_from_double (0),
243 scm_from_double (0));
244 SCM rotation = scm_list_3 (scm_from_double (0),
246 scm_from_double (0));
247 SCM scale = scm_list_3 (scm_from_double (1),
249 scm_from_double (1));
251 scm_c_bind_keyword_arguments ("add-custom-scene-node!", rest, (scm_t_keyword_arguments_flags)0,
252 scm_from_utf8_keyword ("parent"), &parent,
253 scm_from_utf8_keyword ("id"), &id,
254 scm_from_utf8_keyword ("position"), &position,
255 scm_from_utf8_keyword ("rotation"), &rotation,
256 scm_from_utf8_keyword ("scale"), &scale,
259 class CustomSceneNode : public irr::scene::ISceneNode
262 SCM scm_get_bounding_box;
263 SCM scm_get_material_count;
264 SCM scm_get_material;
267 CustomSceneNode (irr::scene::ISceneNode* parent,
268 irr::scene::ISceneManager* smgr,
270 const irr::core::vector3df& position,
271 const irr::core::vector3df& rotation,
272 const irr::core::vector3df& scale,
274 SCM get_bounding_box,
275 SCM get_material_count,
277 : irr::scene::ISceneNode (parent, smgr, id, position, rotation, scale)
280 scm_get_bounding_box = get_bounding_box;
281 scm_get_material_count = get_material_count;
282 scm_get_material = get_material;
285 virtual void OnRegisterSceneNode ()
289 SceneManager->registerNodeForRendering (this);
291 ISceneNode::OnRegisterSceneNode ();
294 virtual void render ()
296 scm_call_0 (scm_render);
299 virtual const irr::core::aabbox3d<irr::f32>& getBoundingBox () const
301 SCM box = scm_call_0 (scm_get_bounding_box);
302 return *(unwrap_box3d (box));
305 virtual irr::u32 getMaterialCount () const
307 return scm_to_uint32 (scm_call_0 (scm_get_material_count));
310 virtual irr::video::SMaterial& getMaterial (irr::u32 i)
312 SCM material = scm_call_1 (scm_get_material, scm_from_uint32 (i));
313 return *(unwrap_material (material));
317 CustomSceneNode* node =
318 new CustomSceneNode (unwrap_scene_node (parent),
321 scm_to_vector3df (position),
322 scm_to_vector3df (rotation),
323 scm_to_vector3df (scale),
325 proc_get_bounding_box,
326 proc_get_material_count,
328 return wrap_scene_node (node);
332 irr_scene_addOctreeSceneNode (SCM wrapped_scene_manager,
336 SCM parent = scm_from_bool (0);
337 SCM id = scm_from_int32 (-1);
338 SCM minimal_polys_per_node = scm_from_int32 (256);
339 SCM also_add_if_mesh_pointer_zero = scm_from_bool (0);
341 scm_c_bind_keyword_arguments ("add-octree-scene-node!", rest, (scm_t_keyword_arguments_flags)0,
342 scm_from_utf8_keyword ("parent"), &parent,
343 scm_from_utf8_keyword ("id"), &id,
344 scm_from_utf8_keyword ("minimal-polys-per-node"), &minimal_polys_per_node,
345 scm_from_utf8_keyword ("also-add-if-mesh-pointer-zero"), &also_add_if_mesh_pointer_zero,
348 irr::scene::ISceneManager* smgr = unwrap_scene_manager (wrapped_scene_manager);
349 irr::scene::IMeshSceneNode* node;
350 if (animated_mesh_p (wrapped_mesh))
352 node = smgr->addOctreeSceneNode (unwrap_animated_mesh (wrapped_mesh),
353 scm_is_false (parent) ? 0 : unwrap_scene_node (parent),
355 scm_to_int32 (minimal_polys_per_node),
356 scm_to_bool (also_add_if_mesh_pointer_zero));
360 node = smgr->addOctreeSceneNode (unwrap_mesh (wrapped_mesh),
361 scm_is_false (parent) ? 0 : unwrap_scene_node (parent),
363 scm_to_int32 (minimal_polys_per_node),
364 scm_to_bool (also_add_if_mesh_pointer_zero));
366 return wrap_mesh_scene_node (node);
370 irr_scene_addSphereSceneNode (SCM wrapped_scene_manager,
373 SCM radius = scm_from_double (5.0);
374 SCM poly_count = scm_from_int32 (16);
375 SCM parent = scm_from_bool (0);
376 SCM id = scm_from_int32 (-1);
377 SCM position = scm_list_3 (scm_from_double (0),
379 scm_from_double (0));
380 SCM rotation = scm_list_3 (scm_from_double (0),
382 scm_from_double (0));
383 SCM scale = scm_list_3 (scm_from_double (1),
385 scm_from_double (1));
387 scm_c_bind_keyword_arguments ("add-sphere-scene-node!", rest, (scm_t_keyword_arguments_flags)0,
388 scm_from_utf8_keyword ("radius"), &radius,
389 scm_from_utf8_keyword ("poly-count"), &poly_count,
390 scm_from_utf8_keyword ("parent"), &parent,
391 scm_from_utf8_keyword ("id"), &id,
392 scm_from_utf8_keyword ("position"), &position,
393 scm_from_utf8_keyword ("rotation"), &rotation,
394 scm_from_utf8_keyword ("scale"), &scale,
397 irr::scene::ISceneManager* smgr = unwrap_scene_manager (wrapped_scene_manager);
398 irr::scene::IMeshSceneNode* node =
399 smgr->addSphereSceneNode (scm_to_double (radius),
400 scm_to_int32 (poly_count),
401 scm_is_false (parent) ? 0 : unwrap_scene_node (parent),
403 scm_to_vector3df (position),
404 scm_to_vector3df (rotation),
405 scm_to_vector3df (scale));
406 return wrap_mesh_scene_node (node);
410 irr_scene_createFlyCircleAnimator (SCM wrapped_scene_manager,
413 SCM center = scm_list_3 (scm_from_double (0),
415 scm_from_double (0));
416 SCM radius = scm_from_double (100);
417 SCM speed = scm_from_double (0.001);
418 SCM direction = scm_list_3 (scm_from_double (0),
420 scm_from_double (0));
421 SCM start_position = scm_from_double (0);
422 SCM radius_ellipsoid = scm_from_double (0);
424 scm_c_bind_keyword_arguments ("create-fly-circle-animator", rest, (scm_t_keyword_arguments_flags)0,
425 scm_from_utf8_keyword ("center"), ¢er,
426 scm_from_utf8_keyword ("radius"), &radius,
427 scm_from_utf8_keyword ("speed"), &speed,
428 scm_from_utf8_keyword ("direction"), &direction,
429 scm_from_utf8_keyword ("start-position"), &start_position,
430 scm_from_utf8_keyword ("radius-ellipsoid"), &radius_ellipsoid,
433 irr::scene::ISceneManager* smgr = unwrap_scene_manager (wrapped_scene_manager);
434 irr::scene::ISceneNodeAnimator* anim =
435 smgr->createFlyCircleAnimator (scm_to_vector3df (center),
436 scm_to_double (radius),
437 scm_to_double (speed),
438 scm_to_vector3df (direction),
439 scm_to_double (start_position),
440 scm_to_double (radius_ellipsoid));
441 return wrap_scene_node_animator (anim);
445 irr_scene_createRotationAnimator (SCM wrapped_scene_manager,
448 irr::scene::ISceneManager* smgr = unwrap_scene_manager (wrapped_scene_manager);
449 irr::scene::ISceneNodeAnimator* anim =
450 smgr->createRotationAnimator (scm_to_vector3df (rotation_speed));
451 return wrap_scene_node_animator (anim);
455 irr_scene_getMesh (SCM wrapped_scene_manager,
458 irr::scene::ISceneManager* smgr = unwrap_scene_manager (wrapped_scene_manager);
459 irr::scene::IAnimatedMesh* mesh = smgr->getMesh(scm_to_utf8_stringn (filename, NULL));
460 return wrap_animated_mesh (mesh);
464 irr_scene_getRootSceneNode (SCM wrapped_scene_manager)
466 irr::scene::ISceneManager* smgr = unwrap_scene_manager (wrapped_scene_manager);
467 return wrap_scene_node (smgr->getRootSceneNode ());
471 irr_getSceneManager (SCM wrapped_obj)
473 irr::scene::ISceneManager* scene_manager;
474 if (device_p (wrapped_obj))
476 scene_manager = unwrap_device (wrapped_obj)->getSceneManager ();
480 scm_error (scm_arg_type_key, NULL, "Cannot get scene manager from object: ~S",
481 scm_list_1 (wrapped_obj), scm_list_1 (wrapped_obj));
483 return wrap_scene_manager (scene_manager);