1 /* guile-irrlicht --- GNU Guile bindings for Irrlicht Engine
3 Copyright (C) 2020 Javier Sancho <jsf@jsancho.org>
5 This file is part of guile-irrlicht.
7 guile-irrlicht is free software; you can redistribute it and/or modify
8 it under the terms of the GNU Lesser General Public License as
9 published by the Free Software Foundation; either version 3 of the
10 License, or (at your option) any later version.
12 guile-irrlicht is distributed in the hope that it will be useful, but
13 WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 General Public License for more details.
17 You should have received a copy of the GNU Lesser General Public
18 License along with guile-irrlicht. If not, see
19 <http://www.gnu.org/licenses/>.
22 #include <irrlicht/irrlicht.h>
24 #include "ISceneManager.h"
29 init_scene_manager (void)
31 init_scene_manager_type ();
34 static SCM scene_manager_type;
37 init_scene_manager_type (void)
40 scm_t_struct_finalize finalizer;
42 name = scm_from_utf8_symbol ("scene-manager");
43 slots = scm_list_1 (scm_from_utf8_symbol ("data"));
47 scm_make_foreign_object_type (name, slots, finalizer);
51 wrap_scene_manager (irr::scene::ISceneManager* scene_manager)
53 return scm_make_foreign_object_1 (scene_manager_type, scene_manager);
56 irr::scene::ISceneManager*
57 unwrap_scene_manager (SCM scene_manager_obj)
59 scm_assert_foreign_object_type (scene_manager_type, scene_manager_obj);
60 return (irr::scene::ISceneManager*)scm_foreign_object_ref (scene_manager_obj, 0);