1 ;;; Gacela, a GNU Guile extension for fast games development
2 ;;; Copyright (C) 2016 by Javier Sancho Fernandez <jsf at jsancho dot org>
4 ;;; This program is free software: you can redistribute it and/or modify
5 ;;; it under the terms of the GNU General Public License as published by
6 ;;; the Free Software Foundation, either version 3 of the License, or
7 ;;; (at your option) any later version.
9 ;;; This program is distributed in the hope that it will be useful,
10 ;;; but WITHOUT ANY WARRANTY; without even the implied warranty of
11 ;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 ;;; GNU General Public License for more details.
14 ;;; You should have received a copy of the GNU General Public License
15 ;;; along with this program. If not, see <http://www.gnu.org/licenses/>.
18 (define-module (gacela image)
19 #:use-module (gacela scene)
20 #:use-module ((sdl2 surface) #:prefix sdl2:)
21 #:export (import-bitmap
24 (define-syntax-rule (import-bitmap filename)
27 (let ((surface (sdl2:load-bmp filename)))
31 (format #t "Steps: ~a~%" a))))))
33 (define-syntax-rule (move-xy x y scene)
37 (display-scene scene))))