<http://www.gnu.org/licenses/>.
*/
+#include <irrlicht/irrlicht.h>
#include "aabbox3d.h"
extern "C" {
void
- irr_core_aabbox3d_addInternalPoint(irr_core_aabbox3d_f32 box,
- irr_core_vector3df p)
+ irr_core_aabbox3d_addInternalPoint(irr_core_aabbox3d_f32* box,
+ irr_core_vector3df* p)
{
- if (p.x > box.maxEdge.x) box.maxEdge.x = p.x;
- if (p.y > box.maxEdge.y) box.maxEdge.y = p.y;
- if (p.z > box.maxEdge.z) box.maxEdge.z = p.z;
-
- if (p.x < box.minEdge.x) box.minEdge.x = p.x;
- if (p.y < box.minEdge.y) box.minEdge.y = p.y;
- if (p.z < box.minEdge.z) box.minEdge.z = p.z;
+ ((irr::core::aabbox3d<irr::f32>*)box)
+ ->addInternalPoint(*(irr::core::vector3df*)p);
}
void
- irr_core_aabbox3d_reset(irr_core_aabbox3d_f32 box,
- irr_core_vector3df initValue)
+ irr_core_aabbox3d_reset(irr_core_aabbox3d_f32* box,
+ irr_core_vector3df* initValue)
{
- box.minEdge = initValue;
- box.maxEdge = initValue;
+ ((irr::core::aabbox3d<irr::f32>*)box)
+ ->reset(*(irr::core::vector3df*)initValue);
}
}