irr_gui_IGUIEnvironment_addStaticText(irr_gui_IGUIEnvironment* guienv,
const char* text,
const irr_core_rect_s32* rectangle,
- bool border,
- bool wordWrap,
+ int border,
+ int wordWrap,
irr_gui_IGUIElement* parent,
- int32_t id,
- bool fillBackground)
+ int id,
+ int fillBackground)
{
// Convert to wide char text
wchar_t *wtext = (wchar_t*)malloc((strlen(text) + 1) * sizeof(wchar_t));