irr_video_ITexture* texture)
{
((irr::scene::IAnimatedMeshSceneNode*)node)->setMaterialTexture(textureLayer,
(irr::video::ITexture*)texture);
}
irr_video_ITexture* texture)
{
((irr::scene::IAnimatedMeshSceneNode*)node)->setMaterialTexture(textureLayer,
(irr::video::ITexture*)texture);
}