- irr_scene_IAnimatedMeshSceneNode_setMaterialTexture(irr_scene_IAnimatedMeshSceneNode* node,
- unsigned int textureLayer,
- irr_video_ITexture* texture)
+ irr_scene_setMaterialTextureAM(irr_scene_IAnimatedMeshSceneNode* node,
+ unsigned int textureLayer,
+ irr_video_ITexture* texture)