#include "cirrlicht.h"
extern "C" {
- int irr_createDevice(irr_video_E_DRIVER_TYPE deviceType)
+ int irr_createDevice(irr_video_E_DRIVER_TYPE deviceType,
+ const irr_core_dimension2d_u32* windowSize,
+ u_int32_t bits,
+ bool fullscreen,
+ bool stencilbuffer,
+ bool vsync)
{
- irr::createDevice((irr::video::E_DRIVER_TYPE)deviceType);
+ irr::core::dimension2d<irr::u32> wsize = \
+ irr::core::dimension2d<irr::u32>(windowSize->width,
+ windowSize->height);
+ irr::createDevice((irr::video::E_DRIVER_TYPE)deviceType,
+ wsize, bits, fullscreen, stencilbuffer,
+ vsync);
return 0;
}
}