#include <stdbool.h>
#include "aabbox3d.h"
+#include "CIrrCompileConfig.h"
#include "dimension2d.h"
#include "EDriverTypes.h"
#include "EMaterialFlags.h"
+#include "EMaterialTypes.h"
#include "EPrimitiveTypes.h"
#include "IAnimatedMeshMD2.h"
#include "IAnimatedMeshSceneNode.h"
#include "IMeshSceneNode.h"
#include "IReferenceCounted.h"
#include "IrrlichtDevice.h"
+#include "irrMath.h"
#include "irrTypes.h"
#include "ISceneManager.h"
#include "ISceneNode.h"
#include "SExposedVideoData.h"
#include "SKeyMap.h"
#include "SMaterial.h"
+#include "SMaterialLayer.h"
#include "SVertexIndex.h"
#include "vector2d.h"
#include "vector3d.h"