#ifndef __C_IRRLICHT_DEVICE_H_INCLUDED__
#define __C_IRRLICHT_DEVICE_H_INCLUDED__
+#include "ICursorControl.h"
+#include "IFileSystem.h"
#include "IGUIEnvironment.h"
#include "ISceneManager.h"
#include "IVideoDriver.h"
extern "C" {
#endif
+ irr_gui_ICursorControl*
+ irr_getCursorControl(irr_IrrlichtDevice* device);
+
+ irr_io_IFileSystem*
+ irr_getFileSystem(irr_IrrlichtDevice* device);
+
irr_gui_IGUIEnvironment*
- irr_IrrlichtDevice_getGUIEnvironment(irr_IrrlichtDevice* device);
+ irr_getGUIEnvironment(irr_IrrlichtDevice* device);
irr_scene_ISceneManager*
- irr_IrrlichtDevice_getSceneManager(irr_IrrlichtDevice* device);
+ irr_getSceneManager(irr_IrrlichtDevice* device);
irr_video_IVideoDriver*
- irr_IrrlichtDevice_getVideoDriver(irr_IrrlichtDevice* device);
+ irr_getVideoDriver(irr_IrrlichtDevice* device);
void
- irr_IrrlichtDevice_setWindowCaption(irr_IrrlichtDevice* device,
+ irr_setWindowCaption(irr_IrrlichtDevice* device,
const char* text);
int
- irr_IrrlichtDevice_run(irr_IrrlichtDevice* device);
+ irr_run(irr_IrrlichtDevice* device);
int
- irr_IrrlichtDevice_drop(irr_IrrlichtDevice* device);
+ irr_drop(irr_IrrlichtDevice* device);
#ifdef __cplusplus
}