#ifndef __C_I_VIDEO_DRIVER_H_INCLUDED__
#define __C_I_VIDEO_DRIVER_H_INCLUDED__
+#include <inttypes.h>
+#include <stdbool.h>
+
#include "EPrimitiveTypes.h"
#include "ITexture.h"
#include "matrix4.h"
int
irr_video_beginScene(irr_video_IVideoDriver* driver,
- int backBuffer,
- int zBuffer,
+ bool backBuffer,
+ bool zBuffer,
const irr_video_SColor* color,
irr_video_SExposedVideoData* videoData,
const irr_core_rect_s32* sourceRect);
void
irr_video_drawVertexPrimitiveList(irr_video_IVideoDriver* driver,
const void* vertices,
- unsigned int vertexCount,
+ uint32_t vertexCount,
const void* indexList,
- unsigned int primCount,
+ uint32_t primCount,
irr_video_E_VERTEX_TYPE vType,
irr_scene_E_PRIMITIVE_TYPE pType,
irr_video_E_INDEX_TYPE iType);