#ifndef __C_SCENE_MANAGER_H_INCLUDED__
#define __C_SCENE_MANAGER_H_INCLUDED__
+#include "IAnimatedMeshSceneNode.h"
#include "vector3d.h"
typedef void irr_scene_IAnimatedMesh;
-typedef void irr_scene_IAnimatedMeshSceneNode;
typedef void irr_scene_ISceneManager;
typedef void irr_scene_ISceneNode;