]> git.jsancho.org Git - c-irrlicht.git/blobdiff - include/ISceneManager.h
C compatible types
[c-irrlicht.git] / include / ISceneManager.h
index 728c60753d635068236ce388044cd907699795ca..0be8e3c6604eb06d58ec3b7981474ad507a0803e 100644 (file)
@@ -23,6 +23,7 @@
 #define __C_SCENE_MANAGER_H_INCLUDED__
 
 #include "IAnimatedMeshSceneNode.h"
+#include "ICameraSceneNode.h"
 #include "vector3d.h"
 
 typedef void irr_scene_IAnimatedMesh;
@@ -37,11 +38,22 @@ extern "C" {
   irr_scene_ISceneManager_addAnimatedMeshSceneNode(irr_scene_ISceneManager* smgr,
                                                    irr_scene_IAnimatedMesh* mesh,
                                                    irr_scene_ISceneNode* parent,
-                                                   int32_t id,
+                                                   int id,
                                                    irr_core_vector3df* position,
                                                    irr_core_vector3df* rotation,
                                                    irr_core_vector3df* scale,
-                                                   bool alsoAddIfMeshPointerZero);
+                                                   int alsoAddIfMeshPointerZero);
+
+  irr_scene_ICameraSceneNode*
+  irr_scene_ISceneManager_addCameraSceneNode(irr_scene_ISceneManager* smgr,
+                                             irr_scene_ISceneNode* parent,
+                                             irr_core_vector3df* position,
+                                             irr_core_vector3df* lookat,
+                                             int id,
+                                             int makeActive);
+
+  void
+  irr_scene_ISceneManager_drawAll(irr_scene_ISceneManager* smgr);
 
   irr_scene_IAnimatedMesh*
   irr_scene_ISceneManager_getMesh(irr_scene_ISceneManager* smgr,