+ irr_scene_ICustomSceneNode*
+ irr_scene_addCustomSceneNode(irr_scene_ISceneManager* smgr,
+ irr_scene_ISceneNode* parent,
+ int id,
+ irr_core_vector3df* position,
+ irr_core_vector3df* rotation,
+ irr_core_vector3df* scale,
+ void (*render)(),
+ irr_core_aabbox3d_f32* (*getBoundingBox)(),
+ int (*getMaterialCount)(),
+ irr_video_SMaterial* (*getMaterial)(unsigned int i));
+