irr_video_SMaterial* (*getMaterial)(unsigned int i));
irr_scene_IMeshSceneNode*
- irr_scene_addOctreeSceneNodeAM(irr_scene_ISceneManager* smgr,
- irr_scene_IAnimatedMesh* mesh,
- irr_scene_ISceneNode* parent,
- int id,
- int minimalPolysPerNode,
- int alsoAddIfMeshPointerZero);
+ irr_scene_addOctreeSceneNode(irr_scene_ISceneManager* smgr,
+ irr_scene_IAnimatedMesh* mesh,
+ irr_scene_ISceneNode* parent,
+ int id,
+ int minimalPolysPerNode,
+ int alsoAddIfMeshPointerZero);
void
irr_scene_drawAll(irr_scene_ISceneManager* smgr);