]> git.jsancho.org Git - c-irrlicht.git/blobdiff - include/IAnimatedMeshSceneNode.h
Rename functions and fix some little bugs
[c-irrlicht.git] / include / IAnimatedMeshSceneNode.h
index 34c3dc77743b5e02d319f53ef6ce66f2edd9d13a..7626ad522b1a772d2fea82f921e7d61dbfbb9599 100644 (file)
@@ -19,8 +19,8 @@
    <http://www.gnu.org/licenses/>.
 */
 
-#ifndef __C_SCENE_NODE_H_INCLUDED__
-#define __C_SCENE_NODE_H_INCLUDED__
+#ifndef __C_I_ANIMATED_MESH_SCENE_NODE_H_INCLUDED__
+#define __C_I_ANIMATED_MESH_SCENE_NODE_H_INCLUDED__
 
 #include "EMaterialFlags.h"
 #include "IAnimatedMeshMD2.h"
@@ -33,18 +33,18 @@ extern "C" {
 #endif
 
   void
-  irr_scene_IAnimatedMeshSceneNode_setMaterialFlag(irr_scene_IAnimatedMeshSceneNode* node,
-                                                   irr_video_E_MATERIAL_FLAG flag,
-                                                   bool newvalue);
+  irr_scene_setMaterialFlagAM(irr_scene_IAnimatedMeshSceneNode* node,
+                              irr_video_E_MATERIAL_FLAG flag,
+                              int newvalue);
 
   void
-  irr_scene_IAnimatedMeshSceneNode_setMaterialTexture(irr_scene_IAnimatedMeshSceneNode* node,
-                                                      u_int32_t textureLayer,
-                                                      irr_video_ITexture* texture);
+  irr_scene_setMaterialTextureAM(irr_scene_IAnimatedMeshSceneNode* node,
+                                 unsigned int textureLayer,
+                                 irr_video_ITexture* texture);
 
-  bool
-  irr_scene_IAnimatedMeshSceneNode_setMD2Animation(irr_scene_IAnimatedMeshSceneNode* node,
-                                                   irr_scene_EMD2_ANIMATION_TYPE anim);
+  int
+  irr_scene_setMD2Animation(irr_scene_IAnimatedMeshSceneNode* node,
+                            irr_scene_EMD2_ANIMATION_TYPE anim);
 
 #ifdef __cplusplus
 }