- void
- irr_scene_setMaterialFlagAM(irr_scene_IAnimatedMeshSceneNode* node,
- irr_video_E_MATERIAL_FLAG flag,
- int newvalue);
-
- void
- irr_scene_setMaterialTextureAM(irr_scene_IAnimatedMeshSceneNode* node,
- unsigned int textureLayer,
- irr_video_ITexture* texture);
-