--- /dev/null
+/* c-irrlicht --- C bindings for Irrlicht Engine
+
+ Copyright (C) 2019 Javier Sancho <jsf@jsancho.org>
+
+ This file is part of c-irrlicht.
+
+ c-irrlicht is free software; you can redistribute it and/or modify
+ it under the terms of the GNU Lesser General Public License as
+ published by the Free Software Foundation; either version 3 of the
+ License, or (at your option) any later version.
+
+ c-irrlicht is distributed in the hope that it will be useful, but
+ WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with guile-irrlicht. If not, see
+ <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef __C_IRR_E_PRIMITIVE_TYPES_H_INCLUDED__
+#define __C_IRR_E_PRIMITIVE_TYPES_H_INCLUDED__
+
+//! Enumeration for all primitive types there are.
+typedef enum
+ {
+ //! All vertices are non-connected points.
+ irr_scene_EPT_POINTS=0,
+
+ //! All vertices form a single connected line.
+ irr_scene_EPT_LINE_STRIP,
+
+ //! Just as LINE_STRIP, but the last and the first vertex is also connected.
+ irr_scene_EPT_LINE_LOOP,
+
+ //! Every two vertices are connected creating n/2 lines.
+ irr_scene_EPT_LINES,
+
+ //! After the first two vertices each vertex defines a new triangle.
+ //! Always the two last and the new one form a new triangle.
+ irr_scene_EPT_TRIANGLE_STRIP,
+
+ //! After the first two vertices each vertex defines a new triangle.
+ //! All around the common first vertex.
+ irr_scene_EPT_TRIANGLE_FAN,
+
+ //! Explicitly set all vertices for each triangle.
+ irr_scene_EPT_TRIANGLES,
+
+ //! After the first two vertices each further tw vetices create a quad with the preceding two.
+ irr_scene_EPT_QUAD_STRIP,
+
+ //! Every four vertices create a quad.
+ irr_scene_EPT_QUADS,
+
+ //! Just as LINE_LOOP, but filled.
+ irr_scene_EPT_POLYGON,
+
+ //! The single vertices are expanded to quad billboards on the GPU.
+ irr_scene_EPT_POINT_SPRITES
+ } irr_scene_E_PRIMITIVE_TYPE;
+
+#endif