lib_LTLIBRARIES = libCIrrlicht.la
libCIrrlicht_la_SOURCES = \
src/CIrrlicht.cpp \
+ src/IAnimatedMeshSceneNode.cpp \
src/IGUIEnvironment.cpp \
src/IrrlichtDevice.cpp \
src/ISceneManager.cpp \
include/dimension2d.h \
include/EDriverTypes.h \
include/EMaterialFlags.h \
+ include/IAnimatedMeshMD2.h \
+ include/IAnimatedMeshSceneNode.h \
+ include/ICameraSceneNode.h \
+ include/IGUIElement.h \
include/IGUIEnvironment.h \
+ include/IGUIStaticText.h \
include/IrrlichtDevice.h \
include/ISceneManager.h \
include/ISceneNode.h \
include/IVideoDriver.h \
include/rect.h \
include/SColor.h \
+ include/SExposedVideoData.h \
include/vector3d.h