libCIrrlicht_la_SOURCES = \
src/CIrrlicht.cpp \
src/IAnimatedMeshSceneNode.cpp \
+ src/IFileSystem.cpp \
src/IGUIEnvironment.cpp \
src/IrrlichtDevice.cpp \
src/ISceneManager.cpp \
include/dimension2d.h \
include/EDriverTypes.h \
include/EMaterialFlags.h \
+ include/IAnimatedMesh.h \
include/IAnimatedMeshMD2.h \
include/IAnimatedMeshSceneNode.h \
include/ICameraSceneNode.h \
+ include/IFileArchive.h \
+ include/IFileSystem.h \
include/IGUIElement.h \
include/IGUIEnvironment.h \
include/IGUIStaticText.h \